Multimodal Embodied Agents: A Unified Capability-centric Perspective from Computer-Use to Robot-Use Paper • 2610.30108 • Published 5 days ago • 24
Agent World Model in the Wild: Computer-Use Agent Environment Synthesis Paper • 2610.26828 • Published 7 days ago • 97
Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds Paper • 2610.27999 • Published 6 days ago • 195
ActionRoPE: action as coordinates for spatially consistent control in planar-camera game world models Paper • 2610.25861 • Published 7 days ago • 6
Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 12 days ago • 351
Thinking Inertia: LLMs Keep Thinking When Told Not To Paper • 2610.11765 • Published 18 days ago • 245
DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models Paper • 2610.12572 • Published 18 days ago • 328
StoryEngine: A State-Grounded Agentic Framework for Video Storytelling Paper • 2609.33627 • Published 29 days ago • 19
WorldMind: Decoupled Game World Model for State-Aware NPC Behavior Paper • 2608.21439 • Published Aug 18 • 15
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published Sep 1 • 55
SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models Paper • 2609.02886 • Published Sep 2 • 115
H3-World: Turning Language Understanding into World Control Paper • 2609.01560 • Published Sep 1 • 55