C:\Users\user\Downloads\납품\Nvidia SimReady Asset_4th\Power_Drill\work\Power_Drill.usd dict |
|---|
{
"features_summary": {
"FET030_PACKAGING_CORE": {
"dependencies": "[]",
"passed": true,
"version": "0.1.0"
},
"FET032_PACKAGING_INTROSPECTION": {
"dependencies": "[{'FET030_PACKAGING_CORE': {'version': '0.1.0'}}]",
"passed": true,
"version": "0.1.0"
}
},
"profi... |
DexBench Assets
Simulation assets for DexBench: environments, manipulable objects and robot embodiments, packaged in USD and USDZ with materials, textures and metadata.
Contents
| Directory | Contents |
|---|---|
| env/ | Environment layouts, integrated scene archives and reference views |
| object_library/ | Object packages, materials, textures and the asset catalog |
| embodiments/ | Robot models and component assets |
These directories are at the repository root. Keep their relative layout when using the assets so that scene references and texture paths continue to resolve.
License and attribution
Licenses vary by asset and component. See ASSET_LIST.md for the applicable license terms, Asset_Rights.md for the component guide, Asset_Rights_Index.md for per-asset credits, and THIRD_PARTY_LICENSES.md for bundled license texts.
Retain the applicable credits and notices when sharing or adapting these assets. Robot components and NVIDIA MDL materials retain their respective licenses. Fab Standard License content is included only inside integrated USDZ scenes and must not be extracted or redistributed on its own.
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