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Oct 20

Getting Better at Working With You: Compiling User Corrections into Runtime Enforcement for Coding Agents

Interactive LLM agents are becoming part of daily work, but they do not reliably become easier to work with over time: a correction remembered in one session may still be violated in the next. We study this gap between preference access and preference compliance. In tasks derived from anonymized real-user friction cases, Mem0 memory still leaves 57.5% of applicable preference checks violated. We introduce Test-time Rule Acquisition and Compiled Enforcement (TRACE), a drop-in skill-layer pipeline for coding-agent runtimes that mines user corrections, rewrites them as atomic rules, and compiles them into runtime checks that must pass before an agent completes future tasks. Unlike runtime checks written ahead of time by developers, TRACE skills come from the user's own chat corrections. We evaluate TRACE with simulated user-in-the-loop experiments on ClawArena coding-agent tasks and MemoryArena-derived memory-intensive tasks. On ClawArena, TRACE reduces held-out preference violation from 100.0% to 37.6% on in-distribution tasks and from 100.0% to 2.0% on out-of-distribution tasks. On MemoryArena-derived tasks, TRACE reduces in-distribution violation from 100.0% to 60.5% while matching or exceeding the strongest memory baseline on task pass. These results suggest that compiling corrections into runtime enforcement can address a repeated-friction failure mode that memory alone does not reliably solve, reducing the need for users to restate the same correction across future sessions. Experiment code is available at https://github.com/YujunZhou/TRACE_exp, and the deployable skill is available at https://github.com/YujunZhou/tellonce.

  • 11 authors
·
Jun 10 3

ZenBrain: A Neuroscience-Inspired 7-Layer Memory Architecture for Autonomous AI Systems

Despite a century of empirical memory research, existing AI agent memory systems rely on system-engineering metaphors (virtual-memory paging, flat LLM storage, Zettelkasten notes), none integrating principles of consolidation, forgetting, and reconsolidation. We present ZenBrain, a multi-layer memory architecture integrating fifteen neuroscience models. It implements seven memory layers (working, short-term, episodic, semantic, procedural, core, cross-context) orchestrated by nine foundational algorithms (Two-Factor Synaptic Model, vmPFC-coupled FSRS, Simulation-Selection sleep, Bayesian confidence, and five more) plus six new Predictive Memory Architecture (PMA) components: a four-channel NeuromodulatorEngine, prediction-error-gated ReconsolidationEngine, TripleCopyMemory with divergent decay, four-dimensional PriorityMap with amygdala fast-path, StabilityProtector (NogoA/HDAC3 analogue), and MetacognitiveMonitor for bias detection. The 15-algorithm ablation reveals a cooperative survival network: under stress, 9 of 15 algorithms become individually critical (delta-Q up to -93.7%, Wilcoxon, 10 seeds, alpha=0.005). Simulation-Selection sleep achieves 37% stability improvement (p<0.005) with 47.4% storage reduction. TripleCopyMemory retains S(t)=0.912 at 30 days; PriorityMap reaches NDCG@10=0.997. Multi-layer routing beats a flat single-layer baseline by 20.7% F1 on LoCoMo (p<0.005) and 19.5% on MemoryArena (p=0.015). On LongMemEval-500, ZenBrain holds the highest mean rank on all 12 system-judge cells (4 systems x 3 LLM judges), three-judge mean J=0.545 vs letta=0.485, a-mem=0.414, mem0=0.394; all 9 pair-wise contrasts clear Bonferroni (alpha=0.05/18, min p=6.2e-31, d in [0.18, 0.52]). Under LongMemEval's binary judge, ZenBrain reaches 91.3% of oracle accuracy at 1/106th the per-query token budget. Open-source with 11,589 automated test cases.

zensation-ai ZenSation AI
·
Apr 25

FlowState: Execution State as Memory for Long-Horizon LLM Agents

Long-horizon tasks require LLM agents to continually draw on information from earlier interactions. However, retaining the full history increases context costs, while compressing it risks losing details needed later, and the relevance of historical information often becomes apparent as the task progresses. To address these challenges, we propose FlowState, which treats execution state as memory that can be retained and revisited across requests, unifying current decision-making with the reuse of historical information. FlowState preserves semantically typed state nodes, their relations, and references to raw tool observations, separating persistent retention from on-demand access. Within a single execution loop, Incremental State Update (ISU) maintains the current state based on new inputs and feedback, while Progressive State Access (PSA) progressively reveals historical states and supporting evidence as needed during reasoning. Together, these mechanisms enable agents to reassess prior decisions in light of new information and guide subsequent actions. Compared with a full-context baseline using the same DeepSeek-V4-Flash model, FlowState improves the average success rate on MemoryArena and the average pass rate on τ^3-Bench by 4.55 and 13.95 percentage points, respectively, while reducing total token consumption by 43.2% and 40.6%. These results demonstrate the performance and efficiency advantages of FlowState on long-horizon tasks.

  • 8 authors
·
Oct 7