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Nov 10

OneTrans-GSR: A Generative Slate Ranking Paradigm Unifying Reranking and Mix-Ranking with One Autoregressive Transformer

Industrial recommender systems allocate substantial computation to pointwise candidate scoring, yet separate reranking and mix-ranking stages still assemble the final exposure slate using hand-crafted rules and specialized low-capacity models. Mix-ranking combines product cards, short videos, livestreams, and advertising cards supplied by distinct upstream business channels. Although these rules and models encode valuable domain knowledge, they are inherently limited in leveraging additional data and computation. They constrain the combinatorial space of candidate slates and determine objective trade-offs through manual tuning. To enable scalable and effective slate generation, we reformulate reranking and mix-ranking as a unified learning problem whose performance can improve with computation. Specifically, we instantiate this formulation across the reranking and mix-ranking stages and propose OneTrans-GSR, a single decoder-only policy that extends our deployed OneTrans backbone to generate the exposure slate end-to-end. During training, a reward model evaluates complete slates and guides reinforcement learning toward slate-level and long-term objectives. During decoding, business constraints are explicitly enforced. Offline evaluation shows that slate quality consistently improves as reward-model and policy compute increase. Deployed in a large-scale industrial recommendation system, OneTrans-GSR mixes heterogeneous content types within a unified slate. In online A/B tests, it improves GMV/u by 2.63%, advertiser value by 2.06%, and repurchase rate by 2.03%, while reducing end-to-end latency across the reranking and mix-ranking stages by 13%. These results mark a paradigm shift in slate generation: moving beyond human-engineered heuristics toward a general learned policy creates a scalable path for further algorithmic optimization and compute-driven improvement.

ByteDance ByteDance
·
Nov 2 2

OneTrans-V2: Unifying Retrieval, Pre-rank, and Fine-rank with One Transformer in Industrial Recommender

Industrial recommendation systems typically operate as a cascade of retrieval, pre-rank, and fine-rank, but these stages are usually trained and served as separate models, causing repeated user-sequence encoding, isolated optimization, and duplicated engineering effort. Building on OneTrans' model-level unification, we present OneTrans-V2, one Transformer that unifies the entire cascade. It encodes the user behavior sequence once as a shared context while preserving stage-specific candidate features and computation. Joint training lets the three stages reinforce one another and enables in-model knowledge distillation from fine-rank to pre-rank. We scale the shared backbone with sparse mixture-of-experts (MoE), which increases capacity with bounded activated computation, and stabilize scaling with μP-style parameterization. To consolidate objective-specific retrieval channels, we introduce Decision-Conditioned Generative Retrieval (DCGR). DCGR predicts a decision prefix describing the upcoming interaction and generates items conditioned on it, allowing business objectives to steer a single generative process. Finally, Sequence-Native Training (SNT) organizes training around each user's lifelong behavior sequence and amortizes its encoding across exposures. Deployed across all three stages of a large-scale industrial recommendation system, OneTrans-V2 improves gross merchandise value (GMV) by 9.74\% and, with a co-designed serving stack, delivers 3.2times the throughput of the cascade it replaces under the same hardware budget.

  • 21 authors
·
Sep 23

CBNet: A Composite Backbone Network Architecture for Object Detection

Modern top-performing object detectors depend heavily on backbone networks, whose advances bring consistent performance gains through exploring more effective network structures. In this paper, we propose a novel and flexible backbone framework, namely CBNetV2, to construct high-performance detectors using existing open-sourced pre-trained backbones under the pre-training fine-tuning paradigm. In particular, CBNetV2 architecture groups multiple identical backbones, which are connected through composite connections. Specifically, it integrates the high- and low-level features of multiple backbone networks and gradually expands the receptive field to more efficiently perform object detection. We also propose a better training strategy with assistant supervision for CBNet-based detectors. Without additional pre-training of the composite backbone, CBNetV2 can be adapted to various backbones (CNN-based vs. Transformer-based) and head designs of most mainstream detectors (one-stage vs. two-stage, anchor-based vs. anchor-free-based). Experiments provide strong evidence that, compared with simply increasing the depth and width of the network, CBNetV2 introduces a more efficient, effective, and resource-friendly way to build high-performance backbone networks. Particularly, our Dual-Swin-L achieves 59.4% box AP and 51.6% mask AP on COCO test-dev under the single-model and single-scale testing protocol, which is significantly better than the state-of-the-art result (57.7% box AP and 50.2% mask AP) achieved by Swin-L, while the training schedule is reduced by 6times. With multi-scale testing, we push the current best single model result to a new record of 60.1% box AP and 52.3% mask AP without using extra training data. Code is available at https://github.com/VDIGPKU/CBNetV2.

  • 8 authors
·
Jul 1, 2021

Detect Anything in Real Time: From Single-Prompt Segmentation to Multi-Class Detection

Recent advances in vision-language modeling have produced promptable detection and segmentation systems that accept arbitrary natural language queries at inference time. Among these, SAM3 achieves state-of-the-art accuracy by combining a ViT-H/14 backbone with cross-modal transformer decoding and learned object queries. However, SAM3 processes a single text prompt per forward pass. Detecting N categories requires N independent executions, each dominated by the 439M-parameter backbone. We present Detect Anything in Real Time (DART), a training-free framework that converts SAM3 into a real-time multi-class detector by exploiting a structural invariant: the visual backbone is class-agnostic, producing image features independent of the text prompt. This allows the backbone computation to be shared between all classes, reducing its cost from O(N) to O(1). Combined with batched multi-class decoding, detection-only inference, and TensorRT FP16 deployment, these optimizations yield 5.6x cumulative speedup at 3 classes, scaling to 25x at 80 classes, without modifying any model weight. On COCO val2017 (5,000 images, 80 classes), DART achieves 55.8 AP at 15.8 FPS (4 classes, 1008x1008) on a single RTX 4080, surpassing purpose-built open-vocabulary detectors trained on millions of box annotations. For extreme latency targets, adapter distillation with a frozen encoder-decoder achieves 38.7 AP with a 13.9 ms backbone. Code and models are available at https://github.com/mkturkcan/DART.

  • 1 authors
·
Mar 11

Zero-Observation User Reactivation with Gap-Driven Dimensional Gating

Sequential recommendation (SR) models capture continuously observed behavior, but a returning user may have no interactions for months or years. We define this setting as Zero-Observation Reactivation: the user has a pre-gap history, while the platform observes no behavioral signals during a macro-gap Delta t. Under a chronologically aligned Gap-Synthesize Protocol on three Amazon datasets (Video Games, CDs & Vinyl, and Movies & TV), Hit@10 decreases monotonically across the evaluated gap buckets and reaches its lowest level beyond one year. The pattern appears across recurrent, unidirectional, and bidirectional SR backbones. We propose DeltaGate, a lightweight output-layer plugin that keeps the backbone frozen and routes each representation dimension between the personalized history and a learned, zero-initialized global prior. The gate is conditioned jointly on Delta t and the personalized representation. In a controlled diagnostic, we hold the personalized representation fixed and vary Delta t to isolate the trained gate's response to the gap input. In the >365d Video Games bucket, DG-SASRec reaches 0.047 Hit@10 versus 0.031 for SASRec, while DG-BERT4Rec reaches 0.046 versus 0.025 for BERT4Rec, with 66K trainable parameters (2--4% overhead). End-to-end retraining attains higher absolute accuracy but changes the backbone embeddings; the frozen plugin preserves zero backbone drift, uses about 40x fewer trainable parameters, and retains observable dimension-wise routing. The source code is available at https://github.com/jdding/DeltaGate.

  • 5 authors
·
Jul 21