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Sep 7

SwarmWorld: Stigmergic technological evolution in societies of language-model agents

Collective intelligence can emerge when individuals coordinate through a shared environment, allowing local actions to accumulate into durable social organization. Language-model agents offer a new substrate for this process, yet most multi-agent systems rely on direct conversation, predefined roles, or centralized workflows. It remains unclear whether decentralized agents can build functional technologies and outperform independent search. Here, initially homogeneous LLM agents in SwarmWorld self-organize without assigned roles or recipes into evolving technological societies. Agents explore a spatial environment, process resources, test materials, construct persistent artifacts, and write executable controllers evaluated by a deterministic simulator under unseen disturbances after the agents are removed. SwarmWorld splits cognition from consequence: agents propose architectures and controllers within fixed action and material schemas, while the simulated world determines function. Shared societies develop broader, more resilient technological portfolios than a strong best-of-N isolated-search baseline, although isolated search remains competitive for the strongest artifact. Agents differentiate into exploration, construction, maintenance, and coordination behaviors, transitioning as the world matures. Technologies accumulate through collaborative construction, executable inheritance, and persistent agent-artifact networks, with most reuse beginning through physical observation rather than communication. Explicit cultural mechanisms amplify collaboration and organization, but functional benefits depend on outcome and timescale. Physical stigmergy alone supports capable societies, while interaction drives persistent technological ecologies rather than universally superior individual inventions.

  • 3 authors
·
Aug 25

Claim Plane: Enforceable Change Intents and Dynamic Scope for Parallel Coding Agents

Parallel coding agents can independently produce locally valid changes while still interfering at integration time, expanding beyond planned scope, or relying on premises invalidated by concurrent work. Existing responses emphasize communication, isolated workspaces, late merge-time repair, continuous supervision, or post-hoc runtime recovery. This paper presents Claim Plane, a model-agnostic coordination architecture that treats concurrent software change as a pre-write admission problem. Before implementation, each worker declares a versioned ChangeIntent containing an exact base commit, typed resources, dependencies, and operations marked as committed or contingent. A deterministic control plane atomically admits compatible intents, constrains same-file parallelism to declared regions, serializes unresolved overlap, tracks dependency invalidation, and fails closed on ambiguous authority. During execution, a contingent mutation does not reserve write ownership initially; the first attempted mutation triggers atomic scope promotion and re-admission against the current active set. Brokered execution binds capabilities to intent versions, leases, OS-level worktree locks, monotonic fencing tokens, and Git-tree provenance, while integration verifies immutable patches and evidence. A preliminary six-pair CooperBench mechanism check is reported only as feasibility evidence: static Claim Plane achieved 6/6 pair passes with full serialization, while dynamic scope retained parallel admission on half of the pairs, performed seven successful scope promotions, and failed closed on two undeclared mutations. The sample is intentionally too small for comparative claims. We argue that separating probabilistic planning from deterministic authority provides a foundation for a future learned semantic-dependency model and frontier-model escalation only on unresolved cases.

  • 1 authors
·
Jul 23

Executable Functional Abstractions: Inferring Generative Programs for Advanced Math Problems

Scientists often infer abstract procedures from specific instances of problems and use the abstractions to generate new, related instances. For example, programs encoding the formal rules and properties of a system have been useful in fields ranging from RL (procedural environments) to physics (simulation engines). These programs can be seen as functions which execute to different outputs based on their parameterizations (e.g., gridworld configuration or initial physical conditions). We introduce the term EFA (Executable Functional Abstraction) to denote such programs for math problems. EFA-like constructs have been shown to be useful for math reasoning as problem generators for stress-testing models. However, prior work has been limited to abstractions for grade-school math (whose simple rules are easy to encode in programs), while generating EFAs for advanced math has thus far required human engineering. We explore the automatic construction of EFAs for advanced math problems. We operationalize the task of automatically constructing EFAs as a program synthesis task, and develop EFAGen, which conditions an LLM on a seed math problem and its step-by-step solution to generate candidate EFA programs that are faithful to the generalized problem and solution class underlying the seed problem. Furthermore, we formalize properties any valid EFA must possess in terms of executable unit tests, and show how the tests can be used as verifiable rewards to train LLMs to become better writers of EFAs. We demonstrate that EFAs constructed by EFAGen behave rationally by remaining faithful to seed problems, produce learnable problem variations, and that EFAGen can infer EFAs across multiple diverse sources of competition-level math problems. Finally, we show downstream uses of model-written EFAs e.g. finding problem variations that are harder or easier for a learner to solve, as well as data generation.

  • 5 authors
·
Apr 13, 2025 2

DyCL: Dynamic Neural Network Compilation Via Program Rewriting and Graph Optimization

DL compiler's primary function is to translate DNN programs written in high-level DL frameworks such as PyTorch and TensorFlow into portable executables. These executables can then be flexibly executed by the deployed host programs. However, existing DL compilers rely on a tracing mechanism, which involves feeding a runtime input to a neural network program and tracing the program execution paths to generate the computational graph necessary for compilation. Unfortunately, this mechanism falls short when dealing with modern dynamic neural networks (DyNNs) that possess varying computational graphs depending on the inputs. Consequently, conventional DL compilers struggle to accurately compile DyNNs into executable code. To address this limitation, we propose \tool, a general approach that enables any existing DL compiler to successfully compile DyNNs. \tool tackles the dynamic nature of DyNNs by introducing a compilation mechanism that redistributes the control and data flow of the original DNN programs during the compilation process. Specifically, \tool develops program analysis and program transformation techniques to convert a dynamic neural network into multiple sub-neural networks. Each sub-neural network is devoid of conditional statements and is compiled independently. Furthermore, \tool synthesizes a host module that models the control flow of the DyNNs and facilitates the invocation of the sub-neural networks. Our evaluation demonstrates the effectiveness of \tool, achieving a 100\% success rate in compiling all dynamic neural networks. Moreover, the compiled executables generated by \tool exhibit significantly improved performance, running between 1.12times and 20.21times faster than the original DyNNs executed on general-purpose DL frameworks.

  • 4 authors
·
Jul 10, 2023

TRACED: Execution-aware Pre-training for Source Code

Most existing pre-trained language models for source code focus on learning the static code text, typically augmented with static code structures (abstract syntax tree, dependency graphs, etc.). However, program semantics will not be fully exposed before the real execution. Without an understanding of the program execution, statically pre-trained models fail to comprehensively capture the dynamic code properties, such as the branch coverage and the runtime variable values, and they are consequently less effective at code understanding tasks, such as retrieving semantic clones and detecting software vulnerabilities. To close the gap between the static nature of language models and the dynamic characteristics of programs, we introduce TRACED, an execution-aware pre-training strategy for source code. Specifically, we pre-train code language models with a combination of source code, executable inputs, and corresponding execution traces. Our goal is to teach code models the complicated execution logic during the pre-training, enabling the model to statically estimate the dynamic code properties without repeatedly executing code during task-specific fine-tuning. To illustrate the effectiveness of our proposed approach, we fine-tune and evaluate TRACED on three downstream tasks: static execution estimation, clone retrieval, and vulnerability detection. The empirical results show that TRACED relatively improves the statically pre-trained code models by 12.4% for complete execution path prediction and by 25.2% for runtime variable value predictions. TRACED also significantly outperforms statically pre-trained models in clone retrieval and vulnerability detection across four public benchmarks.

  • 6 authors
·
Jun 12, 2023

ExecVerify: White-Box RL with Verifiable Stepwise Rewards for Code Execution Reasoning

Code LLMs still struggle with code execution reasoning, especially in smaller models. Existing methods rely on supervised fine-tuning (SFT) with teacher-generated explanations, primarily in two forms: (1) input-output (I/O) prediction chains and (2) natural-language descriptions of execution traces. However, intermediate execution steps cannot be explicitly verified during SFT, so the training objective can reduce to merely matching teacher explanations. Moreover, training data is typically collected without explicit control over task difficulty. We introduce ExecVerify, which goes beyond text imitation by incorporating verifiable white-box rewards derived from execution traces, including next-statement prediction and variable value/type prediction. Our work first builds a dataset with multiple difficulty levels via constraint-based program synthesis. Then, we apply reinforcement learning (RL) to reward correct answers about both intermediate execution steps and final outputs, aligning the training objective with semantic correctness at each execution step. Finally, we adopt a two-stage training pipeline that first enhances execution reasoning and then transfers to code generation. Experiments demonstrate that a 7B model trained with ExecVerify achieves performance comparable to 32B models on code reasoning benchmarks and improves pass@1 by up to 5.9\% on code generation tasks over strong post-training baselines.

  • 7 authors
·
Mar 10

SelfPiCo: Self-Guided Partial Code Execution with LLMs

Code executability plays a vital role in software debugging and testing (e.g., detecting runtime exceptions or assertion violations). However, code execution, especially partial or arbitrary code execution, is a non-trivial task due to missing definitions and complex third-party dependencies. To make partial code (such as code snippets posted on the web or code fragments deep inside complex software projects) executable, the existing study has proposed a machine learning model to predict the undefined element types and inject the pre-defined dummy values into execution. However, the performance of their tool is limited due to its simply designed dummy values and the inability to continue learning. In this paper, we design and implement a novel framework, named SelfPiCo (Self Guided Partial Code Executor), to dynamically guide partial code execution by incorporating the open-source LLM (i.e., Code Llama) within an interactive loop. Particularly, SelfPiCo leverages few-shot in-context learning and chain-of-thought reasoning to elicit human knowledge and logical reasoning based on fine-tuning the Code Llama model. SelfPiCo continuously learns from code execution results and refines its predictions step after step. Our evaluations demonstrate that SelfPiCo can execute 72.7% and 83.3% of all lines in the open-source code and Stack Overflow snippets, outperforming the most recent state-of-the-art Lexecutor by 37.9% and 33.5%, respectively. Moreover, SelfPiCo successfully detected 18 and 33 runtime type error issues by executing the partial code from eight GitHub software projects and 43 Stack Overflow posts, demonstrating the practical usage and potential application of our framework in practice.

  • 6 authors
·
Jul 23, 2024

Terminal Agents: A Survey of AI Agents in Command-Line Environments

Large language model agents increasingly act through terminals, yet existing surveys disperse terminal-mediated behavior across software engineering, tool use, and computer-use research. We regard terminal agents as systems whose dominant progress-bearing action--observation loop is mediated by terminal command execution, textual feedback, and stateful environment interaction. Using terminal-mediated execution as an organizing lens, this survey establishes workload-level boundaries and connects system architecture, competence acquisition, and evaluation through a seven-dimensional terminal competence profile. Our synthesis shows that realized behavior is jointly shaped by the model, interface, harness, runtime, and environment. Executable trajectories ground learning in action consequences, verification, and recovery, whereas prevailing evaluations emphasize final outcomes and expose process quality, recovery, and governance unevenly. Bounded fixed-condition diagnostics illustrate two implications: benchmark families expose different process signals, and matched system comparisons reveal benchmark-dependent performance and limits of component attribution. These findings motivate explicit reporting of system and runtime conditions, supported by replayable traces and process-level evidence. The framework provides a unified basis for studying terminal-mediated agency across software engineering and emerging application domains.

  • 12 authors
·
Aug 19

EvoGit: Decentralized Code Evolution via Git-Based Multi-Agent Collaboration

We introduce EvoGit, a decentralized multi-agent framework for collaborative software development driven by autonomous code evolution. EvoGit deploys a population of independent coding agents, each proposing edits to a shared codebase without centralized coordination, explicit message passing, or shared memory. Instead, all coordination emerges through a Git-based phylogenetic graph that tracks the full version lineage and enables agents to asynchronously read from and write to the evolving code repository. This graph-based structure supports fine-grained branching, implicit concurrency, and scalable agent interaction while preserving a consistent historical record. Human involvement is minimal but strategic: users define high-level goals, periodically review the graph, and provide lightweight feedback to promote promising directions or prune unproductive ones. Experiments demonstrate EvoGit's ability to autonomously produce functional and modular software artifacts across two real-world tasks: (1) building a web application from scratch using modern frameworks, and (2) constructing a meta-level system that evolves its own language-model-guided solver for the bin-packing optimization problem. Our results underscore EvoGit's potential to establish a new paradigm for decentralized, automated, and continual software development. EvoGit is open-sourced at https://github.com/BillHuang2001/evogit.

  • 3 authors
·
Jun 1, 2025

Persistent Recursive Worlds Enable Autonomous Software Evolution

Complex software systems develop over timescales that exceed the lifespan of any individual coding agent. Most agentic software systems preserve continuity through persistent sessions, memories, managers or shared context. We introduce EvoX Genesis (hereafter, Genesis), which instead makes the software project persistent while allowing local agents to remain finite-lived. Genesis represents software as a persistent recursive world: each local world is situated by an accepted version and a repository path, finite-lived agents propose local changes, recursive delegation moves work across paths, and only accepted consequences advance the persistent version history. We evaluate this organization across formation, continuation and redevelopment. Starting from a repository with no compiler implementation, Genesis used DeepSeek V4 Flash to build a Rust-based C compiler with about 250k tracked lines; the run lasted over 120 hours, archived over 1,000 agent episodes and incurred only US$44 in model-token charges. The compiler passed the complete c-testsuite and most LLVM and Csmith tests. In a separate compiler world generated with GLM 5.2, development continued after repeated agent replacement while retaining full test performance. Genesis also reimplemented 13 MESA modules with over 100k Fortran lines as a Rust workspace with nearly 90k Rust lines; across six numerical workloads, it achieved median speedups of 1.55--6.87x. These results show that long-horizon software development can be organized around a persistent project rather than a persistent agent.

Binary Decompilation LLM with Feedback-Driven Multi-Turn Refinement

Binary decompilation is fundamental to security tasks such as vulnerability discovery, malware inspection, and executable-only program understanding. Recent LLM-based decompilation methods have shown promising results, but most still follow a single-turn generation paradigm: given assembly code or decompiler-produced pseudo-code, the model generates one output and stops. Consequently, the generated code may appear readable or even compile successfully, yet still deviate from the behavior of the original binary and mislead downstream analysis. This paper presents AutoDecompiler, a decompilation-specialized LLM trained with reinforcement learning for feedback-driven multi-turn binary decompilation. Instead of treating decompilation as one-shot code generation, AutoDecompiler formulates it as an iterative refinement process, where the model revises generated code based on compilation, execution, and input/output testing feedback. To enable this process, we design decompilation-specific rewards that capture code validity, recompilability, execution consistency, and semantic fidelity. We further construct stage-aware diagnostic feedback from compiler errors, execution failures, and failed test cases, and introduce progress-aware trajectory rewarding and turn-aware advantage reweighting to encourage beneficial revisions while suppressing regressions. We train the AutoDecompiler family and evaluate it across different input settings, model scales, and benchmarks. Experimental results show that AutoDecompiler consistently outperforms its single-turn counterparts under the same model size and input setting, achieving clear improvements in behavioral re-executability. These results demonstrate that learning to exploit program feedback with reinforcement learning is an effective direction for improving the functional correctness of LLM-based binary decompilation.

  • 8 authors
·
Jun 14

Governed Evolution of Agent Runtimes through Executable Operational Cognition

Recent advances in agentic systems increasingly treat code as an executable operational substrate rather than as a disposable output artifact. Prior work such as Code as Agent Harness frames validated agent-generated artifacts as runtime entities that can be created, executed, revised, persisted, and reused within long-running cognitive loops. However, the governance, lifecycle management, and operational evolution of such artifacts remain under-specified. This paper proposes a framework for governed runtime evolution in multi-agent systems through executable operational cognition. We formalize agent-generated artifacts as persistent runtime capabilities that progressively become part of the operational substrate rather than transient intermediate outputs. Building on this perspective, we introduce HarnessMutation as a governed mechanism for lifecycle-aware runtime adaptation operating under explicit validation, traceability, evaluation, and rollback constraints. Rather than treating runtime adaptation as unrestricted self-modification, the proposed framework models evolution as a bounded and observable process over persistent operational memory. It further shows how these ideas can be operationalized over modern agent runtimes and governance-oriented orchestration systems, providing a conceptual foundation for adaptive infrastructures whose evolution remains explicit, auditable, and constrained.

  • 1 authors
·
May 25

EXG: Self-Evolving Agents with Experience Graphs

Large language model (LLM)-based agents have demonstrated strong capabilities in complex reasoning and problem solving through multi-step interactions, yet most deployed agents remain behaviorally static, with knowledge acquired during execution rarely translating into systematic improvement over time. In response, a growing line of work on self-evolving agents explores how agents can improve through experience during deployment, but most existing approaches either rely on ad hoc reflection limited to single-task correction or adopt unstructured memory that accumulates fragmented experience with delayed usability. To address this limitation, we introduce EXG, an experience graph framework for self-evolving agents that explicitly organizes accumulated successes and failures into a structured, relational representation. EXG is the first experience graph designed for self-evolving agents, supporting both online, real-time graph growth during execution for immediate cross-task experience reuse, and offline reuse of a consolidated experience graph as an external memory module. This design also enables EXG to serve as a plug-and-play component for existing self-evolving agents, organizing prior experience into a unified experience graph and improving both solution quality and resource efficiency as deployment progresses. Extensive experiments across code generation and reasoning benchmarks show that EXG attains more favorable performance-efficiency trade-offs than reflection- and memory-based baselines in both online and offline evaluations. Our results suggest that structuring experience as a graph provides a principled foundation for scalable and transferable self-evolving agent behavior.

  • 6 authors
·
May 17

FACET: Preserving Source Intent and Executable State in Terminal Task Synthesis

Training terminal agents requires scalable executable supervision, yet synthesizing high-quality terminal tasks remains challenging. Each task couples an instruction, an initialized environment, a reference solution, and an executable verifier; if these artifacts are generated from inconsistent assumptions, the resulting task may be unsolvable or incorrectly evaluated. Meanwhile, multi-stage synthesis can discard the goals, dependencies, state transitions, and procedural constraints encoded in the original sources. We present FACET (Fine-grained Agentic Construction of Executable Tasks), a framework that addresses both information preservation and cross-artifact consistency. FACET reconstructs related agent skills into coherent, information-rich scenarios, then realizes and repairs the execution environment before generating the final task artifacts. The resulting container state serves as shared grounding for the instruction, solution, and verifier, while execution-based validation and targeted repair correct artifact-specific failures without unnecessarily regenerating valid components. FACET produces complex terminal tasks with dense executable checks, and successful trajectories collected from these tasks provide effective, data-efficient supervision. Fine-tuning models across multiple scales consistently improves performance on Terminal-Bench 2.1, while analyses of alternative generation schemes support the importance of environment-grounded construction for task validity and solution-verifier alignment. These results establish source-intent preservation and shared executable-state grounding as key principles for scalable terminal-task synthesis.

The Specification as Quality Gate: Three Hypotheses on AI-Assisted Code Review

The dominant industry response to AI-generated code quality problems is to deploy AI reviewers. This paper argues that this response is structurally circular when executable specifications are absent: without an external reference, both the generating agent and the reviewing agent reason from the same artefact, share the same training distribution, and exhibit correlated failures. The review checks code against itself, not against intent. Three hypotheses are developed. First, that correlated errors in homogeneous LLM pipelines echo rather than cancel, a claim supported by convergent empirical evidence from multiple 2025-2026 studies and by three small contrived experiments reported here. The first two experiments are same-family (Claude reviewing Claude-generated code); the third extends to a cross-family panel of four models from three families. All use a planted bug corpus rather than a natural defect sample; they are directional evidence, not a controlled demonstration. Second, that executable specifications perform a domain transition in the Cynefin sense, converting enabling constraints into governing constraints and moving the problem from the complex domain to the complicated domain, a transition that AI makes economically viable at scale. Third, that the defect classes lying outside the reach of executable specifications form a well-defined residual, which is the legitimate and bounded target for AI review. The combined argument implies an architecture: specifications first, deterministic verification pipeline second, AI review only for the structural and architectural residual. This is not a claim that AI review is valueless. It is a claim about what it is actually for, and about what happens when it is deployed without the foundation that makes it non-circular.

  • 1 authors
·
Mar 25

BenchEvolver: Frontier Task Synthesis via Solution-Centric Evolution

The rapid progress of frontier large language models has led to widespread benchmark saturation, limiting the ability of existing datasets to differentiate model capabilities or provide useful training signal. For instance, on LiveCodeBench, frontier models achieve over 99% Pass@1 on easy splits and exceed 90% Pass@1 on average across difficulty levels. Constructing new, challenging datasets typically requires substantial human effort, creating a bottleneck for progress. We introduce BenchEvolver, a solution-centric evolutionary framework that automatically transforms existing coding problems into harder variants. Rather than generating problems from scratch, BenchEvolver evolves reference solutions through structured transformations and derives corresponding statements and tests from the evolved solutions. This design grounds generation in executable semantics, enabling scalable construction of high-quality, diverse, and difficult tasks with verifiable correctness. Applying BenchEvolver to LiveCodeBench and SciCode, we obtain evolved tasks that are substantially harder while maintaining validity, reference correctness, and diversity. We further curate LiveCodeBench-Plus, a 91-problem benchmark combining evolved and difficult original LCB-v6 tasks, where frontier-model Pass@1 ranges from 27.5% to 62.6%, restoring clear discrimination among strong coding models. Importantly, evolved tasks remain challenging even for the model that generates them, enabling self-improvement. We further show that RL on evolved LCB tasks improves held-out coding performance: for gpt-oss-20b, seed+evolved training achieves +8.7 and +8.3 Pass@1 gains on LCB v6 Hard and LCB-Pro Easy, exceeding seed-only gains by 70.7% and 34.8%, respectively. Our results show that BenchEvolver can convert saturated benchmarks into frontier-level evaluation suites and reusable training signal.

CoCoNUT: Structural Code Understanding does not fall out of a tree

Large Language Models (LLMs) have shown impressive performance across a wide array of tasks involving both structured and unstructured textual data. Recent results on various benchmarks for code generation, repair, or completion suggest that certain models have programming abilities comparable to or even surpass humans. In this work, we demonstrate that high performance on such benchmarks does not correlate to humans' innate ability to understand structural control flow in code. To this end, we extract solutions from the HumanEval benchmark, which the relevant models perform strongly on, and trace their execution path using function calls sampled from the respective test set. Using this dataset, we investigate the ability of seven state-of-the-art LLMs to match the execution trace and find that, despite their ability to generate semantically identical code, they possess limited ability to trace execution paths, especially for longer traces and specific control structures. We find that even the top-performing model, Gemini, can fully and correctly generate only 47% of HumanEval task traces. Additionally, we introduce a subset for three key structures not contained in HumanEval: Recursion, Parallel Processing, and Object-Oriented Programming, including concepts like Inheritance and Polymorphism. Besides OOP, we show that none of the investigated models achieve an accuracy over 5% on the relevant traces. Aggregating these specialized parts with HumanEval tasks, we present Benchmark CoCoNUT: Code Control Flow for Navigation Understanding and Testing, which measures a model's ability to trace execution of code upon relevant calls, including advanced structural components. We conclude that current LLMs need significant improvement to enhance code reasoning abilities. We hope our dataset helps researchers bridge this gap.

  • 2 authors
·
Jan 27, 2025

StateM: Reaching 95.3% Raw Accuracy, or a \$15 Frontier Run, on Terminal-Bench 2.1 via Harness Scaling

Long-horizon agents can fail even when their underlying models can solve the constituent steps. They may lose track of mutable state, fail to reactivate lessons from earlier executions, skip known procedures, or stop prematurely. We bet on harness scaling to improve the execution system around an agent without changing its model weights. We introduce StateM, an agent-native runtime that organizes execution around durable states, phase-local context, checked transitions, recoverable runbooks, and versioned procedural practices that agents and users can inspect together. On Terminal-Bench 2.1, StateM raises GPT-5.5 xhigh to 92.1\%, versus 83.1\% reference and GPT-5.6 Sol Ultra at 91.9\%. The runbook transfers unchanged to GPT-5.6. With GPT-5.6 Sol xhigh, StateM reaches 95.3\% raw accuracy across 445 trials and succeeds on all 89 tasks at least once. The frozen profile raises GPT-5.6 Luna from 76.7 to 85.4\%, above the 84.9\% Sol xhigh reference. Using the same runtime, runbook structure, and golden rules, less than \38 of adaptation raises DeepSeek-V4 Flash from 82.7 to 88.1% under standard timeouts and to 89.1% on an 88-task common core. Extending only the remaining latency-sensitive task matches the reported 88.8% GPT-5.6 Sol max result. Final-score API usage is about 15 versus \574.68 for the GPT reference; total DeepSeek expenditure is 52.22. On BusinessBench, family-specific runbooks built on development sets yield held-out gains of 0.55 macro and 1.34 micro points; two mechanism-matched families improve by 10.04 points. Concrete rules generalize when tasks share execution structure, while the control methodology applies broadly. StateM turns selected postmortem findings into persistent, executable preconditions and practices, making learned controls explicit and enforceable through stateful controls. Code at github.com/henryqin1997/statem.

  • 4 authors
·
Aug 14 2

ScarfBench: A Benchmark for Cross-Framework Application Migration in Enterprise Java

Java remains central to enterprise software, and many applications outlive their original architecture. Migrating them across frameworks is a behavior-preserving refactoring spanning build configuration, dependency injection, persistence, request handling, and deployment. Existing software-engineering benchmarks cover bug fixing, feature implementation, and language or version modernization, but leave cross-framework refactoring largely unmeasured. We introduce ScarfBench, a benchmark for behavior-preserving cross-framework refactoring of enterprise Java applications. It is built from expert-written implementation triples across Spring, Jakarta EE, and Quarkus: 34 applications (29 focused single-layer, 5 whole) yielding 102 variants (~151K lines across 1946 source and test files) and 204 directed refactoring tasks. Each task gives an agent a working source application and a target framework; the agent must synthesize a target implementation preserving the source behavior. Correctness is evaluated by an application-specific executable oracle: the candidate must compile, deploy in a containerized target runtime, and pass behavioral tests over the application's observable interface. We evaluate five state-of-the-art coding agents on ScarfBench. The strongest achieves only 15.3% aggregate test pass on focused-layer migrations and 12.2% on whole applications, and only one of the 204 tasks yields a fully behaviorally equivalent target. Difficulty is asymmetric across framework directions and architectural layers: Spring<->Quarkus is the most tractable pair, and Jakarta-targeted migrations are hardest. From LLM-as-a-judge and expert adjudication of failed-task traces, we derive a taxonomy of recurring failure categories spanning build, deploy, and test stages. We release the benchmark, harness, and agent traces at https://scarfbench.info.

  • 9 authors
·
May 17

TTHE: Test-Time Harness Evolution

The behavior of an LLM agent is determined not only by the underlying model, but also by its harness: the executable program that constructs context, invokes tools, verifies intermediate results, and recovers from failures. Existing approaches optimize such harnesses before deployment, searching training or development data for a fixed agent workflow that is then frozen at test time. This limits adaptation when the test distribution, failure modes, or tool interactions differ from those seen during development. We ask whether the harness can instead be optimized during evaluation itself, using only the unlabeled execution traces the agent produces on the test inputs. We introduce Test-Time Harness Evolution (TTHE), which treats the executable harness as the state of test-time adaptation. During evaluation, TTHE maintains a population of candidate harnesses and refines them through an agentic proposer that reasons over their execution traces, without gold labels or task-specific supervision; a judge then commits an improved harness from execution-derived proxy signals, and the selected program persists to govern subsequent inputs. Crucially, TTHE does not update model weights, require gold labels, or train a separate adaptation model: solver, proposers, and judge are different roles and harnesses around the same frozen LLM, so all adaptation occurs through changes to the surrounding program. Across text-to-SQL, competitive programming, software engineering, data-science coding, and agentic tool-use tasks, TTHE improves fixed ReAct-style baseline harnesses, yielding persistent, inspectable improvements rather than a pre-searched workflow or per-query retries. These results recast test-time adaptation for LLM agents as evolution over executable control programs and identify execution-derived proxy reliability as a central challenge for robust unsupervised agent improvement.

  • 8 authors
·
Jul 8

Agentic Synthesis against Counterexample-Supplemented Sketches

Coding agents can fix a failing example without preserving the domain rule that made it fail, so later generations can repeat the same plausible mistake. We present agentic synthesis against counterexample-supplemented sketches, a repository-native method for systems whose governing policy is discovered during implementation. A human starts with a partial, code-shaped sketch, and a coding agent generates the first implementation. When a concrete failure exposes missing or mistaken policy, an operator explicitly approves the corrected behavior and rule. The agent then revises the sketch and repairs or regenerates code and prompt surfaces for that one counterexample. The full archive preserves provenance; a selected regression set gates each revision before the next candidate is revealed; and periodic clean regeneration tests whether the evolved sketch, rather than prompt history or accumulated examples, carries the learned policy. We demonstrate the method with CatSynth, a synthetic browser application and captured coding-agent experiment. In one open-world run with GPT-5.4-mini, 8 of 14 frozen candidate cases became counterexamples. The rebuild controls inherited that promotion schedule, and all three paths passed the 8 accepted cases. Rebuilding from the evolved sketch passed 19 of 21 withheld cases, compared with 15 of 21 when rebuilding from the initial sketch and replaying all accepted examples. Retaining code across counterexamples required 9 Developer calls and 719 lines of cumulative artifact churn, versus 15 calls and 2,394 lines for replay-all, and passed 18 of 21 withheld cases. These results provide inspectable evidence that the evolved sketch carried reviewed policy and that retaining code reduced rework in this run; with one model and one reveal order, they do not establish general superiority or correctness beyond the encoded checks.

  • 2 authors
·
Jul 16

Beyond NL2Code: A Structured Survey of Multimodal Code Intelligence

While Large Language Models (LLMs) have substantially advanced text-to-code synthesis, many real programming tasks specify intent through visual artifacts such as screenshots, charts, vector drawings, videos, and interactive states. These tasks require models to connect visual perception to executable programs, because correctness depends not only on syntax but also on layout, data semantics, interaction behavior, and domain-specific constraints that apply after execution. This survey examines Multimodal Code Intelligence, covering systems that generate, edit, refine, or reason with code under visually grounded inputs and outputs. We first formulate the field by the role that code plays in each task, distinguishing code as a rendered artifact, an editable symbolic structure, a scientific representation, an intermediate reasoning trace, or an executable policy or tool interface. We then organize benchmarks and methods into four domains: Graphical User Interface, Scientific Visualization, Structured Graphics, and Frontier Tasks and Frameworks. This taxonomy connects mature artifact-generation problems to emerging agentic and unified settings and allows us to compare how different tasks treat evidence of correctness. Looking ahead, we argue that future research may benefit from four verification-centered directions. Multi-signal validation can combine complementary evidence of correctness, multi-state verification can test behavior across execution trajectories, cross-task transfer testing can probe reusable visual-code skills, and verifiable agent traces can reveal whether agent actions are grounded in visual evidence. Together, these directions may move this field from single-output imitation toward evidence-grounded executable systems. An ongoing project and resources are available on https://github.com/xjywhu/Awesome-Multimodal-LLM-for-Code{GitHub}.

  • 19 authors
·
Jun 15 2

To Run or Not to Run: Analyzing the Cost-Effectiveness of Code Execution in LLM-Based Program Repair

LLM-based agents for program repair are increasingly built on a "generate-run-revise" paradigm, iteratively executing tests to evaluate and refine patches. This execution-based approach has become standard practice in state-of-the-art systems. However, executions can be time-consuming and expensive, yet their impact on these agents remains underexplored. In this paper, we conduct a two-stage empirical study over execution behavior in LLM-based program repair. To characterize execution behavior at scale, we first analyze 7,745 agent traces from SWE-bench leaderboard submissions. Second, we evaluate 3,000 end-to-end repair attempts across 200 SWE-bench instances and three agents (Claude Code, Codex, and the open-source OpenCode) under four execution paradigms, which allows for a fine-grained comparison of performance and cost. Our analysis reveals three key observations: (1) Code execution is used across all agents and models analyzed, with an average of 8.8 test runs per task. Execution behavior varies substantially across agents and models, with frequency ranging from 2 to 19 per task, and late-stage executions consistently achieve higher success rates than early-stage ones. (2) Execution restrictions have little effect on repair success: on commercial agents with SOTA models the resolve-rate gap between Prohibited and Unrestricted is only 1.25 percentage points and not statistically significant, while Prohibited saves substantial token and wall-clock cost. (3) Execution benefit is concentrated rather than uniform. These patterns suggest that current agents apply execution indiscriminately, paying its cost on instances where it provides little benefit. Execution, therefore, should be treated as a resource with an explicit cost-benefit tradeoff, not a default capability.

Teach Better or Show Smarter? On Instructions and Exemplars in Automatic Prompt Optimization

Large language models have demonstrated remarkable capabilities, but their performance is heavily reliant on effective prompt engineering. Automatic prompt optimization (APO) methods are designed to automate this and can be broadly categorized into those targeting instructions (instruction optimization, IO) vs. those targeting exemplars (exemplar selection, ES). Despite their shared objective, these have evolved rather independently, with IO recently receiving more research attention. This paper seeks to bridge this gap by comprehensively comparing the performance of representative IO and ES techniques, both isolation and combination, on a diverse set of challenging tasks. Our findings reveal that intelligently reusing model-generated input-output pairs obtained from evaluating prompts on the validation set as exemplars consistently improves performance over IO methods but is currently under-investigated. We also find that despite the recent focus on IO, how we select exemplars can outweigh how we optimize instructions, with ES strategies as simple as random search outperforming state-of-the-art IO methods with seed instructions without any optimization. Moreover, we observe synergy between ES and IO, with optimal combinations surpassing individual contributions. We conclude that studying exemplar selection as a standalone method and its optimal combination with instruction optimization remains a crucial aspect of APO and deserves greater consideration in future research, even in the era of highly capable instruction-following models.

  • 4 authors
·
Jun 21, 2024

Self-Evolving Coding Agents

Large language models are increasingly embedded in software engineering workflows as coding agents that can inspect repositories, invoke tools, execute tests, debug failures, and generate patches. Yet most existing agents remain largely static after deployment, even though software development is a dynamic, feedback-rich process in which repositories evolve, dependencies change, tests fail, and repair attempts leave reusable experience. This tension has motivated a growing body of work on self-evolving coding agents, where the agent improves its future behavior by updating its framework, memory, skills, tools, models, or collaboration structures from prior coding interactions. In this survey, we provide a systematic synthesis of this emerging area. We first define self-evolving coding agents and distinguish them from conventional coding agents and general self-evolving agents. We then develop an object-centered taxonomy that characterizes what evolves in these systems, and complement it with two orthogonal perspectives: when evolution occurs and what software-specific evidence drives it. Across the literature, we find that executable feedback, repository-level context, and coding trajectories give software engineering a distinctive role as a natural domain for agent self-evolution, but also introduce new challenges in feedback reliability, benchmark overfitting, safety, maintainability, cost, and generalization. By organizing existing work around these dimensions, this survey aims to clarify the conceptual boundaries of self-evolving coding agents and provide a foundation for designing more adaptive, reliable, and software-aware agentic systems. The papers we collect can be found at https://github.com/zhouhao1024/Awesome-Self-Evolving-Coding-Agents.

Top Leaderboard Ranking = Top Coding Proficiency, Always? EvoEval: Evolving Coding Benchmarks via LLM

LLMs have become the go-to choice for code generation tasks, with an exponential increase in the training, development, and usage of LLMs specifically for code generation. To evaluate the ability of LLMs on code, both academic and industry practitioners rely on popular handcrafted benchmarks. However, prior benchmarks contain only a very limited set of problems, both in quantity and variety. Further, due to popularity and age, many benchmarks are prone to data leakage where example solutions can be readily found on the web and thus potentially in training data. Such limitations inevitably lead us to inquire: Is the leaderboard performance on existing benchmarks reliable and comprehensive enough to measure the program synthesis ability of LLMs? To address this, we introduce EvoEval -- a program synthesis benchmark suite created by evolving existing benchmarks into different targeted domains for a comprehensive evaluation of LLM coding abilities. Our study on 51 LLMs shows that compared to the high performance obtained on standard benchmarks like HumanEval, there is a significant drop in performance (on average 39.4%) when using EvoEval. Additionally, the decrease in performance can range from 19.6% to 47.7%, leading to drastic ranking changes amongst LLMs and showing potential overfitting of existing benchmarks. Furthermore, we showcase various insights, including the brittleness of instruction-following models when encountering rewording or subtle changes as well as the importance of learning problem composition and decomposition. EvoEval not only provides comprehensive benchmarks, but can be used to further evolve arbitrary problems to keep up with advances and the ever-changing landscape of LLMs for code. We have open-sourced our benchmarks, tools, and complete LLM generations at https://github.com/evo-eval/evoeval

  • 3 authors
·
Mar 27, 2024

An LLM Compiler for Parallel Function Calling

Large Language Models (LLMs) have shown remarkable results on various complex reasoning benchmarks. The reasoning capabilities of LLMs enable them to execute function calls, using user-provided functions to overcome their inherent limitations, such as knowledge cutoffs, poor arithmetic skills, or lack of access to private data. This development has expanded LLMs' scope to include multi-function calling, where LLMs are equipped with a variety of functions and select the proper functions based on the context. Multi-function calling abilities of LLMs have catalyzed LLM-based software development, allowing them to tackle more complex problems. However, current methods for multi-function calling often require sequential reasoning and acting for each function which can result in high latency, cost, and sometimes inaccurate behavior. To address this, we introduce LLMCompiler, which executes functions in parallel to efficiently orchestrate multi-function calling. Drawing from the principles of classical compilers, LLMCompiler streamlines parallel function calling with three components: (i) an LLM Planner, formulating execution strategies and dependencies; (ii) a Task Fetching Unit, dispatching function calling tasks; and (iii) an Executor, executing these tasks in parallel. LLMCompiler automatically computes an optimized orchestration for the function calls and can be used with open-source models such as LLaMA-2. We have benchmarked LLMCompiler on a range of tasks including cases with non-trivial inter-dependency between function calls, as well as cases that require dynamic replanning based on intermediate results. We observe consistent latency speedup of up to 3.7x, cost savings of up to 6.7x, and accuracy improvement of up to ~9% as compared to ReAct. Additionally, LLMCompiler achieves up to 1.35x latency gain over OpenAI's recent parallel function calling, while achieving similar accuracy.

  • 7 authors
·
Dec 7, 2023

SALT4Decompile: Inferring Source-level Abstract Logic Tree for LLM-Based Binary Decompilation

Decompilation is widely used in reverse engineering to recover high-level language code from binary executables. While recent approaches leveraging Large Language Models (LLMs) have shown promising progress, they typically treat assembly code as a linear sequence of instructions, overlooking arbitrary jump patterns and isolated data segments inherent to binary files. This limitation significantly hinders their ability to correctly infer source code semantics from assembly code. To address this limitation, we propose \saltm, a novel binary decompilation method that abstracts stable logical features shared between binary and source code. The core idea of \saltm is to abstract selected binary-level operations, such as specific jumps, into a high-level logic framework that better guides LLMs in semantic recovery. Given a binary function, \saltm constructs a Source-level Abstract Logic Tree (\salt) from assembly code to approximate the logic structure of high-level language. It then fine-tunes an LLM using the reconstructed \salt to generate decompiled code. Finally, the output is refined through error correction and symbol recovery to improve readability and correctness. We compare \saltm to three categories of baselines (general-purpose LLMs, commercial decompilers, and decompilation methods) using three well-known datasets (Decompile-Eval, MBPP, Exebench). Our experimental results demonstrate that \saltm is highly effective in recovering the logic of the source code, significantly outperforming state-of-the-art methods (e.g., 70.4\% TCP rate on Decompile-Eval with a 10.6\% improvement). The results further validate its robustness against four commonly used obfuscation techniques. Additionally, analyses of real-world software and a user study confirm that our decompiled output offers superior assistance to human analysts in comprehending binary functions.

  • 5 authors
·
Sep 18, 2025

Agent Skills in the Wild: An Empirical Study of Security Vulnerabilities at Scale

The rise of AI agent frameworks has introduced agent skills, modular packages containing instructions and executable code that dynamically extend agent capabilities. While this architecture enables powerful customization, skills execute with implicit trust and minimal vetting, creating a significant yet uncharacterized attack surface. We conduct the first large-scale empirical security analysis of this emerging ecosystem, collecting 42,447 skills from two major marketplaces and systematically analyzing 31,132 using SkillScan, a multi-stage detection framework integrating static analysis with LLM-based semantic classification. Our findings reveal pervasive security risks: 26.1% of skills contain at least one vulnerability, spanning 14 distinct patterns across four categories: prompt injection, data exfiltration, privilege escalation, and supply chain risks. Data exfiltration (13.3%) and privilege escalation (11.8%) are most prevalent, while 5.2% of skills exhibit high-severity patterns strongly suggesting malicious intent. We find that skills bundling executable scripts are 2.12x more likely to contain vulnerabilities than instruction-only skills (OR=2.12, p<0.001). Our contributions include: (1) a grounded vulnerability taxonomy derived from 8,126 vulnerable skills, (2) a validated detection methodology achieving 86.7% precision and 82.5% recall, and (3) an open dataset and detection toolkit to support future research. These results demonstrate an urgent need for capability-based permission systems and mandatory security vetting before this attack vector is further exploited.

  • 8 authors
·
Jan 15 2

OpenRath: Session-Centered Runtime State for Agent Systems

Modern agent systems often suffer from fragmented runtime state: transcripts, tool effects, memory events, workspace placement, branch provenance, and replay evidence are recorded separately and become difficult to inspect or reproduce. OpenRath addresses this issue with a PyTorch-like programming model for multi-agent, multi-session systems. The analogy concerns the role of a central first-class runtime abstraction, not tensor computation. Its core abstraction is Session, the runtime value passed between agents and workflows. A Session is branchable, inspectable, replayable, backend-aware, and composable. It records conversation chunks, sandbox placement, lineage metadata, token usage, pending work, and tool evidence, while defining where memory interactions enter the runtime record. Since this state is carried by the same value used in program execution, fork, merge, and replay become explicit runtime operations rather than states reconstructed from external traces. OpenRath further defines Sandbox, Tool, Agent, Memory, Workflow, and Selector, with Selector turning control flow into runtime-routed decisions. This report presents the programming model, architecture, audited milestones, and evidence protocol. Its claims are limited to controlled runtime properties, while broad quantitative comparisons, live-provider quality, optional-backend availability, and memory quality are left for follow-on evaluation. The central thesis is that Session provides agent systems with a first-class runtime value for auditable composition.

  • 3 authors
·
Jun 16 3

EVOC2RUST: A Skeleton-guided Framework for Project-Level C-to-Rust Translation

Rust's compile-time safety guarantees make it ideal for safety-critical systems, creating demand for translating legacy C codebases to Rust. While various approaches have emerged for this task, they face inherent trade-offs: rule-based solutions face challenges in meeting code safety and idiomaticity requirements, while LLM-based solutions often fail to generate semantically equivalent Rust code, due to the heavy dependencies of modules across the entire codebase. Recent studies have revealed that both solutions are limited to small-scale programs. In this paper, we propose EvoC2Rust, an automated framework for converting entire C projects to equivalent Rust ones. EvoC2Rust employs a skeleton-guided translation strategy for project-level translation. The pipeline consists of three evolutionary stages: 1) it first decomposes the C project into functional modules, employs a feature-mapping-enhanced LLM to transform definitions and macros and generates type-checked function stubs, which form a compilable Rust skeleton; 2) it then incrementally translates the function, replacing the corresponding stub placeholder; 3) finally, it repairs compilation errors by integrating LLM and static analysis. Through evolutionary augmentation, EvoC2Rust combines the advantages of both rule-based and LLM-based solutions. Our evaluation on open-source benchmarks and six industrial projects demonstrates EvoC2Rust's superior performance in project-level C-to-Rust translation. On average, it achieves 17.24% and 14.32% improvements in syntax and semantic accuracy over the LLM-based approaches, along with a 96.79% higher code safety rate than the rule-based tools. At the module level, EvoC2Rust reaches 92.25% compilation and 89.53% test pass rates on industrial projects, even for complex codebases and long functions.

  • 8 authors
·
Aug 6, 2025 2

Learning to Commit: Generating Organic Pull Requests via Online Repository Memory

Large language model (LLM)-based coding agents achieve impressive results on controlled benchmarks yet routinely produce pull requests that real maintainers reject. The root cause is not functional incorrectness but a lack of organicity: generated code ignores project-specific conventions, duplicates functionality already provided by internal APIs, and violates implicit architectural constraints accumulated over years of development. Simply exposing an agent to the latest repository snapshot is not enough: the snapshot reveals the final state of the codebase, but not the repository-specific change patterns by which that state was reached. We introduce Learning to Commit, a framework that closes this gap through Online Repository Memory. Given a repository with a strict chronological split, the agent performs supervised contrastive reflection on earlier commits: it blindly attempts to resolve each historical issue, compares its prediction against the oracle diff, and distils the gap into a continuously growing set of skills-reusable patterns capturing coding style, internal API usage, and architectural invariants. When a new PR description arrives, the agent conditions its generation on these accumulated skills, producing changes grounded in the project's own evolution rather than generic pretraining priors. Evaluation is conducted on genuinely future, merged pull requests that could not have been seen during the skill-building phase, and spans multiple dimensions including functional correctness, code-style consistency, internal API reuse rate, and modified-region plausibility. Experiments on an expert-maintained repository with rich commit history show that Online Repository Memory effectively improves organicity scores on held-out future tasks.

  • 5 authors
·
Mar 27 2

From Code to Correctness: Closing the Last Mile of Code Generation with Hierarchical Debugging

While large language models have made significant strides in code generation, the pass rate of the generated code is bottlenecked on subtle errors, often requiring human intervention to pass tests, especially for complex problems. Existing LLM-based debugging systems treat generated programs as monolithic units, failing to address bugs at multiple levels of granularity, from low-level syntax errors to high-level algorithmic flaws. In this paper, we introduce Multi-Granularity Debugger (MGDebugger), a hierarchical code debugger by isolating, identifying, and resolving bugs at various levels of granularity. MGDebugger decomposes problematic code into a hierarchical tree structure of subfunctions, with each level representing a particular granularity of error. During debugging, it analyzes each subfunction and iteratively resolves bugs in a bottom-up manner. To effectively test each subfunction, we propose an LLM-simulated Python executor, which traces code execution and tracks important variable states to pinpoint errors accurately. Extensive experiments demonstrate that MGDebugger outperforms existing debugging systems, achieving an 18.9% improvement in accuracy over seed generations in HumanEval and a 97.6% repair success rate in HumanEvalFix. Furthermore, MGDebugger effectively fixes bugs across different categories and difficulty levels, demonstrating its robustness and effectiveness.

  • 4 authors
·
Oct 1, 2024 9

SpecFirst: Behavioral Specification Elicitation as a First-Class Step in Agent-Based Program Synthesis from Scratch

LLM-based agents excel at software engineering tasks where an existing codebase provides context, but constructing a program from scratch remains fundamentally harder. Recent benchmarks such as ProgramBench quantify this gap: given only natural-language documentation and an execute-only binary as a behavioral oracle, even frontier models solve fewer than 1% of instances. Existing frameworks conflate documentation reading, behavioral exploration, and code synthesis into a single pass, causing agents to probe insufficiently, lose behavioral intent as context drifts, and propagate early misinterpretations into the final implementation. Inspired by classical requirements engineering, we argue that behavioral specification elicitation should be a first-class phase that precedes implementation. We present SpecFirst, a two-stage framework that forces the specification elicitation before code synthesis. A dedicated spec agent first probes the binary and combines observations with documentation into a structured specification. Next, a code synthesis agent then uses this specification to drive implementation. This decomposition resolves documentation ambiguities before coding begins and provides a stable behavioral reference throughout synthesis. We evaluate SpecFirst on all 200 ProgramBench instances across four models spanning two families and an order of magnitude of capability. SpecFirst consistently outperforms the single-loop baseline, improving test pass rates by 6.9%-21.3% and binary exploration coverage by 9.4%-18.5%, all statistically significant. Behavioral analysis on code synthesis further shows that a prior specification enables earlier and more sustained code construction. Our results demonstrate that an explicit requirements-engineering phase is an effective paradigm for from-scratch program construction.

MobileSteward: Integrating Multiple App-Oriented Agents with Self-Evolution to Automate Cross-App Instructions

Mobile phone agents can assist people in automating daily tasks on their phones, which have emerged as a pivotal research spotlight. However, existing procedure-oriented agents struggle with cross-app instructions, due to the following challenges: (1) complex task relationships, (2) diverse app environment, and (3) error propagation and information loss in multi-step execution. Drawing inspiration from object-oriented programming principles, we recognize that object-oriented solutions is more suitable for cross-app instruction. To address these challenges, we propose a self-evolving multi-agent framework named MobileSteward, which integrates multiple app-oriented StaffAgents coordinated by a centralized StewardAgent. We design three specialized modules in MobileSteward: (1) Dynamic Recruitment generates a scheduling graph guided by information flow to explicitly associate tasks among apps. (2) Assigned Execution assigns the task to app-oriented StaffAgents, each equipped with app-specialized expertise to address the diversity between apps. (3) Adjusted Evaluation conducts evaluation to provide reflection tips or deliver key information, which alleviates error propagation and information loss during multi-step execution. To continuously improve the performance of MobileSteward, we develop a Memory-based Self-evolution mechanism, which summarizes the experience from successful execution, to improve the performance of MobileSteward. We establish the first English Cross-APP Benchmark (CAPBench) in the real-world environment to evaluate the agents' capabilities of solving complex cross-app instructions. Experimental results demonstrate that MobileSteward achieves the best performance compared to both single-agent and multi-agent frameworks, highlighting the superiority of MobileSteward in better handling user instructions with diverse complexity.

  • 6 authors
·
Feb 23, 2025

The Biomimetic Architecture of Software 4.0

Dominant programming paradigms inherit an execution model optimised for a bygone era of a single human mind instructing a local machine, leaving contemporary systems burdened with historical path dependencies. When forced to host multi-dimensional, connectionist intelligence, this brittle assembly model fractures under the weight of a profound probabilistic-symbolic impedance mismatch. While contemporary Software 3.x frameworks attempt to patch the mismatch by encasing large language models (LLMs) in increasingly complicated external harnesses, this spiralling architectural complexity only compounds the carrying cost of static code assembly. To address the cause rather than the effects, this paper introduces Software 4.0 -- an autopoietic heterarchy of human intelligence, neural AI, and natively reflective symbolic substrate. Under this paradigm, software is transformed from an inert corpus to be parsed into a self-regulating metabolic network that natively verifies, modifies, and evolves its own structural integrity. We present Recognitive, the programming language and platform that materialises this architecture. By offloading the burden of structural verification to a deterministic substrate, it unlocks a superior inference-time scaling regime -- one where connectionist compute translates entirely into deep semantic exploration and hypothesis traversal rather than the ruinous computational and financial cost of simulating structural constraints probabilistically. Moving beyond the legacy 'Software Factory' mindset, we outline the theoretical foundations required to ground connectionist intent and arrive fully in the intelligence age. This is a foundational vision paper; empirical evaluation and formal specification of the type system and operational semantics are the subject of future work.

  • 2 authors
·
May 31

Evolutionary Generation of Multi-Agent Systems

Large language model (LLM)-based multi-agent systems (MAS) show strong promise for complex reasoning, planning, and tool-augmented tasks, but designing effective MAS architectures remains labor-intensive, brittle, and hard to generalize. Existing automatic MAS generation methods either rely on code generation, which often leads to executability and robustness failures, or impose rigid architectural templates that limit expressiveness and adaptability. We propose Evolutionary Generation of Multi-Agent Systems (EvoMAS), which formulates MAS generation as structured configuration generation. EvoMAS performs evolutionary generation in configuration space. Specifically, EvoMAS selects initial configurations from a pool, applies feedback-conditioned mutation and crossover guided by execution traces, and iteratively refines both the candidate pool and an experience memory. We evaluate EvoMAS on diverse benchmarks, including BBEH, SWE-Bench, and WorkBench, covering reasoning, software engineering, and tool-use tasks. EvoMAS consistently improves task performance over both human-designed MAS and prior automatic MAS generation methods, while producing generated systems with higher executability and runtime robustness. EvoMAS outperforms the agent evolution method EvoAgent by +10.5 points on BBEH reasoning and +7.1 points on WorkBench. With Claude-4.5-Sonnet, EvoMAS also reaches 79.1% on SWE-Bench-Verified, matching the top of the leaderboard.

  • 7 authors
·
Feb 10

EffiSkill: Agent Skill Based Automated Code Efficiency Optimization

Code efficiency is a fundamental aspect of software quality, yet how to harness large language models (LLMs) to optimize programs remains challenging. Prior approaches have sought for one-shot rewriting, retrieved exemplars, or prompt-based search, but they do not explicitly distill reusable optimization knowledge, which limits generalization beyond individual instances. In this paper, we present EffiSkill, a framework for code-efficiency optimization that builds a portable optimization toolbox for LLM-based agents. The key idea is to model recurring slow-to-fast transformations as reusable agent skills that capture both concrete transformation mechanisms and higher-level optimization strategies. EffiSkill adopts a two-stage design: Stage I mines Operator and Meta Skills from large-scale slow/fast program pairs to build a skill library; Stage II applies this library to unseen programs through execution-free diagnosis, skill retrieval, plan composition, and candidate generation, without runtime feedback. Results on EffiBench-X show that EffiSkill achieves higher optimization success rates, improving over the strongest baseline by 3.69 to 12.52 percentage points across model and language settings. These findings suggest that mechanism-level skill reuse provides a useful foundation for execution-free code optimization, and that the resulting skill library can serve as a reusable resource for broader agent workflows.

  • 7 authors
·
Mar 29

AutoReproduce: Automatic AI Experiment Reproduction with Paper Lineage

Efficient experiment reproduction is critical to accelerating progress in artificial intelligence. However, the inherent complexity of method design and training procedures presents substantial challenges for automation. Notably, reproducing experiments often requires implicit domain-specific knowledge not explicitly documented in the original papers. To address this, we introduce the paper lineage algorithm, which identifies and extracts implicit knowledge from the relevant references cited by the target paper. Building on this idea, we propose AutoReproduce, a multi-agent framework capable of automatically reproducing experiments described in research papers in an end-to-end manner. AutoReproduce enhances code executability by generating unit tests alongside the reproduction process. To evaluate the reproduction capability, we construct ReproduceBench, a benchmark annotated with verified implementations, and introduce novel evaluation metrics to assess both the reproduction and execution fidelity. Experimental results demonstrate that AutoReproduce outperforms the existing strong agent baselines on all five evaluation metrics by a peak margin of over 70%. In particular, compared to the official implementations, AutoReproduce achieves an average performance gap of 22.1% on 89.74% of the executable experiment runs. The code will be available at https://github.com/AI9Stars/AutoReproduce.

  • 9 authors
·
May 26, 2025

Safety Testing LLM Agents at Scale: From Risk Discovery to Evidence-Grounded Verification

LLM agents increasingly perform autonomous actions through external tools, leading to complex and evolving safety risks. However, existing safety testing targets expert-designed safety violations, and the corresponding outcomes are evaluated by hard-coded rules, making them costly to extend as agents evolve. To this end, we present Vera, an end-to-end automated safety testing framework that instantiates software engineering testing principles for non-deterministic agents through a three-stage, self-reinforcing pipeline. First, a literature-driven exploration continuously discovers and structures emerging risks into taxonomies of safety risks, attack methods, and tool execution environments. Second, combinatorial composition across taxonomy dimensions produces executable safety cases, each specifying a concrete safety goal, a programmatically constructed initial state, and a deterministic verification predicate grounded in observable artifacts. Third, adaptive execution runs heterogeneous agents in isolated sandboxes where a control agent steers multi-turn interaction based on runtime observations, while evidence-grounded verifiers judge outcomes from environment state and tool-call evidence rather than model self-report. We evaluate Vera on four production agent frameworks (OpenClaw, Hermes, Codex, Claude Code), revealing substantial safety weaknesses, with average attack success rates reaching 93.9\% under multi-channel attacks; we also release Vera-Bench, comprising 1600 executable safety cases spanning 124 risk categories across three execution settings. These results indicate that modular, executable testing infrastructure is essential for rigorous and maintainable safety evaluation of rapidly evolving agentic systems at scale. The code is publicly available at https://github.com/Yunhao-Feng/Vera.

antgroup Ant Group
·
Jul 3 2

Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning

Large Language Model (LLM) Agents, often trained with Reinforcement Learning (RL), are constrained by a dependency on human-curated data, limiting scalability and tethering AI to human knowledge. Existing self-evolution frameworks offer an alternative but are typically restricted by the model's inherent capabilities and single-round interactions, hindering the development of complex curricula involving tool use or dynamic reasoning. We introduce Agent0, a fully autonomous framework that evolves high-performing agents without external data through multi-step co-evolution and seamless tool integration. Agent0 establishes a symbiotic competition between two agents initialized from the same base LLM: a curriculum agent that proposes increasingly challenging frontier tasks, and an executor agent that learns to solve them. We integrate external tools to enhance the executor's problem-solving capacity; this improvement, in turn, pressures the curriculum agent to construct more complex, tool-aware tasks. Through this iterative process, Agent0 establishes a self-reinforcing cycle that continuously produces high-quality curricula. Empirically, Agent0 substantially boosts reasoning capabilities, improving the Qwen3-8B-Base model by 18% on mathematical reasoning and 24% on general reasoning benchmarks. Code is available at https://github.com/aiming-lab/Agent0.

Verus-SpecGym: An Agentic Environment for Evaluating Specification Autoformalization

AI coding agents are increasingly used to write real-world software, but ensuring that their outputs are correct remains a fundamental challenge. Formal verification offers a promising path: an agent generates code together with a machine-checked proof, guaranteeing that the code satisfies a formal specification. However, there is no guarantee that the formal spec itself matches the user's intent. In this work, we study specification autoformalization: whether LLM agents can translate informal programming problems into faithful formal specifications. We introduce Verus-SpecBench, a benchmark of 581 spec-writing tasks derived from Codeforces problems targeting Verus, a verifier for Rust, and Verus-SpecGym, an agentic environment in which models interact with Verus, bash, & the filesystem to develop these specs. The central challenge is evaluation: expert-written reference specs are expensive to write, & LLM judges can miss subtle mistakes. We address this by (a) extending Verus's exec_spec mechanism so that generated specs can be executed as Rust code, & (b) testing them against official Codeforces tests & adversarial cases extracted from Codeforces "hacks", which are edge cases written by competitors to break incorrect solutions. On Verus-SpecBench, the strongest model, Gemini 3.1 Pro, solves 77.8% of tasks, other frontier models solve 51.1--57.8% & OSS models reach only 21.5--25.5%. Our analysis of failure modes shows that model-generated specs can omit important input assumptions, accept incorrect outputs, & reject valid ones. We also find that LLM-as-a-judge evaluation misses 26% of the failures our evaluator catches. Overall, our results suggest that spec autoformalization is within reach for frontier agents but remains brittle even on problems where they can already generate correct code. The code, data, & logs can be found at https://github.com/formal-verif-is-cool/verus-spec-gym

Ideas Have Genomes: Benchmarking Scientific Lineage Reasoning and Lineage-Grounded Idea Generation

Scientific ideas rarely start from a blank page. They inherit mechanisms, repair known limitations, and recombine pieces of earlier work, much like biological genomes. Current benchmarks still say little about whether AI systems can follow this inheritance structure. We present IdeaGene-Bench (IG-Bench), a benchmark for scientific lineage reasoning and lineage-grounded idea generation. IG-Bench is organized around the IdeaGene framework: each paper or proposal is represented as a set of minimal, typed, evidence-grounded Idea Genome objects, and a GenomeDiff aligns these objects to record inheritance, mutation, loss, external import, and novel insertion under six operational evolutionary dynamics. The benchmark contains 1,961 golden lineage traces, 1,085 curated Idea Genome objects, and 920 pairwise GenomeDiff records across 10 scientific domains. It supports two evaluations. IG-Exam (42 task types, 1,029 instances) tests closed-form lineage reasoning across Idea Genome abstraction, inheritance tracing, evolutionary reasoning, and lineage verification. IG-Arena evaluates generation with a lineage-conditioned Population-Evolution Score(PES), asking whether a proposal can be inserted as a coherent descendant of a given lineage population: it should inherit the right Idea Genome objects, vary meaningfully from nearby work, and offer selection value for future research. Experiments on 14 LLM-based scientists expose a compositional bottleneck. The strongest system reaches only 27.3% exact accuracy on lineage reasoning, and structured lineage context reshuffles system rankings rather than helping every participant uniformly.

Mastermind: Strategy-grounded Learning for Repository-Scale Vulnerability Reproduction

Repository-level vulnerability reproduction is a demanding software engineering (SE) task: an agent must inspect a codebase, infer the input grammar that reaches a vulnerable path, construct a proof-of-conceptv(PoC), and verify that the crash disappears on the patched build. Recent LLM agents can often execute these steps when the approach is correct, yet they still fail by choosing the wrong strategy. This paper argues that strategy, rather than the full action trajectory, is the right learning unit for such SE agents: it is compact enough to optimize, concrete enough to guide execution, and stable enough to store and reuse across attempts. We present Mastermind, a dual-loop framework that separates transferable strategy learning from task-specific experience. A trainable planner learns reusable vulnerability-reproduction strategies through SFT and milestone-based GRPO, while an experience loop maintains task-local strategy records that guide subsequent attempts. The planner is trained independently of the executor, allowing strategy learning to improve multiple frozen executors without modifying their action-generation capability. We evaluate Mastermind on CyberGym using 260 training tasks and 200 held-out evaluation tasks. With GPT-5.5 as the frozen executor, Mastermind achieves an 84.5% pass rate, outperforming open-book PoC context (60.0%), Best-of-8 sampling (63.0%), and iterative improvement (77.0%). The same planner also improves GPT-5.4 mini and GLM~5.1 from 45.0% and 58.5% to 60.0% and 71.0%. These results demonstrate that learning high-level strategies is an effective and transferable mechanism for improving repository-scale SE agents.

  • 7 authors
·
Jul 1 2

ExecRepoBench: Multi-level Executable Code Completion Evaluation

Code completion has become an essential tool for daily software development. Existing evaluation benchmarks often employ static methods that do not fully capture the dynamic nature of real-world coding environments and face significant challenges, including limited context length, reliance on superficial evaluation metrics, and potential overfitting to training datasets. In this work, we introduce a novel framework for enhancing code completion in software development through the creation of a repository-level benchmark ExecRepoBench and the instruction corpora Repo-Instruct, aim at improving the functionality of open-source large language models (LLMs) in real-world coding scenarios that involve complex interdependencies across multiple files. ExecRepoBench includes 1.2K samples from active Python repositories. Plus, we present a multi-level grammar-based completion methodology conditioned on the abstract syntax tree to mask code fragments at various logical units (e.g. statements, expressions, and functions). Then, we fine-tune the open-source LLM with 7B parameters on Repo-Instruct to produce a strong code completion baseline model Qwen2.5-Coder-Instruct-C based on the open-source model. Qwen2.5-Coder-Instruct-C is rigorously evaluated against existing benchmarks, including MultiPL-E and ExecRepoBench, which consistently outperforms prior baselines across all programming languages. The deployment of can be used as a high-performance, local service for programming development\url{https://execrepobench.github.io/}.

  • 12 authors
·
Dec 16, 2024

LongWoF-Bench: Evaluating EvoMap Genes for Verifiable Long-Workflow Tasks

Large language models are increasingly expected to execute complex workflows whose success depends on maintaining interdependent constraints and producing artifacts that satisfy strict end-to-end verification. Yet successful execution experience is typically lost after a single run, forcing subsequent models to rediscover strategies and failure modes from scratch. We study whether such experience can instead be externalized and reused through EvoMap, where verifier-confirmed execution trajectories are consolidated into structured Gene. To evaluate this setting, we introduce the Long-Workflow Benchmark (LongWoF-Bench), comprising 778 machine-verifiable tasks across code generation, agent-environment synthesis, mathematical reasoning, and rule following. On the 252 tasks with verifier-confirmed Opus trajectories, evolved EvoMap Gene outperform Skill across all seven evaluated models by 8.7-15.5 percentage points, with the gains extending to consumer models from different model families. In contrast, reference-distilled Gene do not exhibit the same advantage, indicating that compact representation alone is insufficient and that Gene utility is closely associated with verified experience provenance. For Claude Opus, Gene reuse also completes 39 more tasks than Skill while reducing solve-time token consumption by 9.9%. Together, these results show that verified execution experience can be retained and shared as a reusable external resource, enabling models to improve long-workflow completion without repeatedly paying the full cost of experience discovery.

EvoMapAI EvoMap
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Aug 23 2

Agent libOS: A Library-OS-Inspired Runtime for Long-Running, Capability-Controlled LLM Agents

Large language model (LLM) agents are evolving from request-response assistants into long-running software actors: they maintain state across model calls, fork subtasks, wait for external events, request human authority, generate tools, and perform side effects that must be resumed and audited. This paper presents Agent libOS, a library-OS-inspired runtime substrate for LLM agents. Agent libOS runs above a conventional host operating system; it does not implement hardware drivers, kernel-mode isolation, or a POSIX-compatible operating system. Instead, it treats an agent as an AgentProcess: a schedulable execution subject with process identity, parent-child lineage, lifecycle state, a tool table derived from an AgentImage, typed Object Memory, explicit capabilities, human queues, checkpoints, events, and audit records. Its central design rule is tools are libc-like wrappers; runtime primitives are the authority boundary. Filesystem access, object access, sleeps, human approval, JIT tool registration, and external side effects are checked at primitive boundaries under explicit capabilities and policy. We describe the design, threat model, Python prototype, and safety-oriented evaluation. The current prototype implements async scheduling, namespace-local Object Memory, runtime-integrated human approval, one-shot permission grants, per-process working directories, shell and image-registration primitives, Deno/TypeScript JIT tools over a libOS syscall broker, filesystem/object bridge tools, an injectable Resource Provider Substrate, deterministic demos, real-model smoke scripts, and 123 regression tests at the time of writing. Rather than improving planner accuracy, Agent libOS demonstrates a runtime substrate in which long-running LLM agents can be scheduled, authorized, resumed, and audited without treating tool dispatch as the trust boundary.

A Dual-Loop Agent Framework for Automated Vulnerability Reproduction

Automated vulnerability reproduction from CVE descriptions requires generating executable Proof-of-Concept (PoC) exploits and validating them in target environments. This process is critical in software security research and practice, yet remains time-consuming and demands specialized expertise when performed manually. While LLM agents show promise for automating this task, existing approaches often conflate exploring attack directions with fixing implementation details, which leads to unproductive debugging loops when reproduction fails. To address this, we propose CVE2PoC, an LLM-based dual-loop agent framework following a plan-execute-evaluate paradigm. The Strategic Planner analyzes vulnerability semantics and target code to produce structured attack plans. The Tactical Executor generates PoC code and validates it through progressive verification. The Adaptive Refiner evaluates execution results and routes failures to different loops: the Tactical Loop for code-level refinement, while the Strategic Loop for attack strategy replanning. This dual-loop design enables the framework to escape ineffective debugging by matching remediation to failure type. Evaluation on two benchmarks covering 617 real-world vulnerabilities demonstrates that CVE2PoC achieves 82.9% and 54.3% reproduction success rates on SecBench.js and PatchEval, respectively, outperforming the best baseline by 11.3% and 20.4%. Human evaluation confirms that generated PoCs achieve comparable code quality to human-written exploits in readability and reusability.

  • 5 authors
·
Feb 7

StepCodeReasoner: Aligning Code Reasoning with Stepwise Execution Traces via Reinforcement Learning

Existing code reasoning methods primarily supervise final code outputs, ignoring intermediate states, often leading to reward hacking where correct answers are obtained through inconsistent reasoning. We propose StepCodeReasoner, a framework that introduces explicit intermediate execution-state supervision. By automatically inserting structured print-based execution-trace anchors into code, the model is trained to predict runtime states at each step, transforming code reasoning into a verifiable, stepwise execution modeling problem. Building on this execution-aware method, we introduce Bi-Level GRPO, a reinforcement learning algorithm for structured credit assignment at two levels: inter-trajectory, comparing alternative execution paths, and intra-trajectory, rewarding intermediate accuracy based on its impact on downstream correctness. Extensive experiments demonstrate that StepCodeReasoner achieves SOTA performance in code reasoning. In particular, our 7B model achieves 91.1\% on CRUXEval and 86.5\% on LiveCodeBench, outperforming the CodeReasoner-7B baseline (86.0\% and 77.7\%) and GPT-4o (85.6\% and 75.1\%). Furthermore, on the execution-trace benchmark REval, our model scores 82.9\%, outperforming baseline CodeReasoner-7B (72.3\%), its 14B counterpart (81.1\%), and GPT-4o (77.3\%). Additionally, our approach also improves code generation performance, demonstrating that explicit execution modeling enhances both code reasoning and code generation.

  • 4 authors
·
May 11

Super Library Agent: Joint Generation and Maintenance of Multiple Applications Beyond the Single Codebase

Organizations often develop and maintain portfolios of related applications: independently deployable codebases that share substantial domain logic, interface patterns, or operational conventions. As LLM coding agents are increasingly used to generate and maintain such software, a naive application-by-application workflow duplicates shared logic across codebases and allows prolonged agentic maintenance to accumulate verbosity, dead code, and structural erosion. We introduce the Super Library Agent problem, where an agent sequentially generates a portfolio of N related applications while maintaining a shared Super Library of reusable cross-application components. A minimal sequential scaffold can in principle extract shared code and migrate applications to the evolving library, but in practice suffers from low extraction recall and fragile dependency migration. We address these failures with candidate-guided extraction over code chunk summaries, pre-extraction codebase consolidation, and context-aware migration using extraction traces and call-graph information. Across WebGen-Bench and PaperBench, our method preserves application functionality while significantly reducing redundancy and token footprint (verbosity, token length) over zero-shot, and avoiding the structural erosion introduced by naive library construction, with additional reductions in LOC and MDL. Our code is available at https://github.com/sbigstar0310/super-library-agent.

kaist-ai KAIST AI
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Aug 28 4

SWE-Next: Scalable Real-World Software Engineering Tasks for Agents

Executable software engineering data is valuable for training SWE agents, but scaling it remains difficult for two reasons: only a small fraction of real repository changes yield verifiable, high-signal task instances, and naively building repository-specific environments quickly becomes the dominant systems cost. We present SWE-Next, an execution-grounded framework for scalable SWE task and trajectory collection. On the data side, SWE-Next mines real merged pull requests, executes candidate base/merged commit pairs, and retains only those that produce strict test improvements without regressions, yielding self-verifying instances. It also applies strict submission gating so that collected trajectories remain evidence-driven rather than speculative. On the systems side, SWE-Next introduces reusable repo-quarter profiles, which reuse the same environment across nearby commits in time while keeping each task run separate and reproducible. Using only 30 hours and 639GB of environment storage, SWE-Next processes 3,971 seed repositories and 102,582 candidate commit pairs mined from real merged PRs to construct a dataset of 2,308 self-verifying instances. Experiments show that SWE-Next improves downstream pass@1 with fewer or comparable training trajectories, indicating that its gains come not from a stronger trajectory generator, but from higher-signal execution-grounded supervision and more efficient data collection.

  • 7 authors
·
Mar 20 1

Progent: Programmable Privilege Control for LLM Agents

LLM agents are an emerging form of AI systems where large language models (LLMs) serve as the central component, utilizing a diverse set of tools to complete user-assigned tasks. Despite their great potential, LLM agents pose significant security risks. When interacting with the external world, they may encounter malicious commands from attackers, leading to the execution of dangerous actions. A promising way to address this is by enforcing the principle of least privilege: allowing only essential actions for task completion while blocking unnecessary ones. However, achieving this is challenging, as it requires covering diverse agent scenarios while preserving both security and utility. We introduce Progent, the first privilege control mechanism for LLM agents. At its core is a domain-specific language for flexibly expressing privilege control policies applied during agent execution. These policies provide fine-grained constraints over tool calls, deciding when tool calls are permissible and specifying fallbacks if they are not. This enables agent developers and users to craft suitable policies for their specific use cases and enforce them deterministically to guarantee security. Thanks to its modular design, integrating Progent does not alter agent internals and requires only minimal changes to agent implementation, enhancing its practicality and potential for widespread adoption. To automate policy writing, we leverage LLMs to generate policies based on user queries, which are then updated dynamically for improved security and utility. Our extensive evaluation shows that it enables strong security while preserving high utility across three distinct scenarios or benchmarks: AgentDojo, ASB, and AgentPoison. Furthermore, we perform an in-depth analysis, showcasing the effectiveness of its core components and the resilience of its automated policy generation against adaptive attacks.

  • 7 authors
·
Apr 15, 2025 2

EpiCoder: Encompassing Diversity and Complexity in Code Generation

Effective instruction tuning is indispensable for optimizing code LLMs, aligning model behavior with user expectations and enhancing model performance in real-world applications. However, most existing methods focus on code snippets, which are limited to specific functionalities and rigid structures, restricting the complexity and diversity of the synthesized data. To address these limitations, we introduce a novel feature tree-based synthesis framework inspired by Abstract Syntax Trees (AST). Unlike AST, which captures syntactic structure of code, our framework models semantic relationships between code elements, enabling the generation of more nuanced and diverse data. The feature tree is constructed from raw data and refined iteratively to increase the quantity and diversity of the extracted features. This process enables the identification of more complex patterns and relationships within the code. By sampling subtrees with controlled depth and breadth, our framework allows precise adjustments to the complexity of the generated code, supporting a wide range of tasks from simple function-level operations to intricate multi-file scenarios. We fine-tuned widely-used base models to create the EpiCoder series, achieving state-of-the-art performance at both the function and file levels across multiple benchmarks. Notably, empirical evidence indicates that our approach shows significant potential in synthesizing highly complex repository-level code data. Further analysis elucidates the merits of this approach by rigorously assessing data complexity and diversity through software engineering principles and LLM-as-a-judge method.

  • 13 authors
·
Jan 8, 2025 2

Your Code Agent Can Grow Alongside You with Structured Memory

While "Intent-oriented programming" (or "Vibe Coding") redefines software engineering, existing code agents remain tethered to static code snapshots. Consequently, they struggle to model the critical information embedded in the temporal evolution of projects, failing to leverage the "reasoning trajectories" implicit in past successful practices. This limitation results in rigid behavioral logic and a lack of autonomous adaptability, ultimately hindering their ability to tackle complex, repository-level problems. To bridge this static-dynamic mismatch, we propose MemCoder, a framework designed to enable continual human-AI co-evolution. MemCoder first structures historical human experience to distill latent intent-to-code mappings from past commits. It then employs a self-refinement mechanism driven by verification feedback to correct agent behavior in real-time. Crucially, an experience self-internalization mechanism is introduced to crystallize human-validated solutions into long-term knowledge, thereby supporting sustained evolution. Experimental results on SWE-bench Verified demonstrate that MemCoder not only achieves State-of-the-Art (SOTA) performance but also delivers a 9.4% improvement in resolved rate over the general foundation model DeepSeek-V3.2. These findings indicate that equipping agents with the capability to co-evolve with humans via project history and real-time feedback effectively unlocks the potential of general models in complex software engineering tasks.

  • 5 authors
·
Feb 25

Diagnosing Knowledge Gaps in LLM Tool Use: An Agentic Benchmark for Novel API Acquisition

Large language models for code generation often need to use APIs that are absent from their pretraining data. This requires more than recalling a function name: models must coordinate signatures, module paths, input-output contracts, semantics, and executable usage patterns. Existing novel-API benchmarks are typically static, rely on coarse pass/fail metrics, or use synthetic APIs that may not reflect real library evolution. We introduce NovelAPIBench, a fully automated dynamic benchmark that, for any base model and target library, discovers novel APIs, extracts decomposed knowledge bundles, generates executable coding tasks, and assigns failed samples to six diagnostic categories. Across about 1.9K tasks, four base models, and five domains, we compare knowledge injected through retrieval with knowledge internalized through parametric adaptation. We find that knowledge components are not interchangeable: usage examples are the strongest standalone signal, while the best two-component setting pairs signatures with either mechanisms or examples depending on the domain and backbone. Adding more context, especially source code, can hurt by increasing import-path errors. Parametric adaptation also does not replace retrieval once external knowledge is removed; rather, fine-tuning mainly teaches models how to use provided bundles, and this ability transfers to held-out libraries. These results suggest that retrieval and tuning play complementary roles: retrieval supplies volatile API content, while tuning improves procedural integration.

  • 4 authors
·
Jun 1

Process-Supervised Reinforcement Learning for Code Generation

Existing reinforcement learning strategies based on outcome supervision have proven effective in enhancing the performance of large language models(LLMs) for code generation. While reinforcement learning based on process supervision has shown great promise in handling multi-step reasoning tasks, its effectiveness in code generation remains largely underexplored and underjustified. The primary obstacle stems from the resource-intensive nature of constructing high-quality process-supervised data, which demands substantial human expertise and computational resources. In response to this challenge, we propose a "statement mutation/refactoring-compile and execution verification" strategy: mutating and refactoring code line-by-line through a teacher model, and utilizing compiler execution results to automatically label each line, resulting in line-by-line process-supervised data, which is pivotal for training a process-supervised reward model. The trained reward model is then integrated into the PRLCoder framework, followed by experimental validation on several benchmarks. Experimental results demonstrate that process-supervised reinforcement learning significantly surpasses methods relying solely on outcome supervision. Notably, in tackling complex code generation tasks, process-supervised reinforcement learning shows a clear advantage, ensuring both the integrity of the code generation process and the correctness of the generation results.

  • 4 authors
·
Feb 3, 2025

SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries

Large Language Models (LLMs) increasingly act as agents whose procedural knowledge is stored in reusable skill packages and loaded at inference time. As skill libraries grow, a central challenge is to expose the smallest sufficient executable context under a limited context budget. Existing systems struggle to reuse routines below the whole-skill level, preserve procedural contracts during compression, keep compressed routines executable and expandable, and update the compressed library as skills evolve. These challenges reveal a unit mismatch: skills are retrieved as packages, compressed as text, and converted into execution graphs only after retrieval, whereas reliable reuse requires a contract-bearing procedural unit. We propose SkillZip, an execution-aware procedural abstraction framework that performs contract-preserving compression over section-level graphs. SkillZip rewrites recurring contract-valid motifs into reversible ported macros while preserving boundary signatures, dependency closure, verifier reachability, and source-level expansion. At inference time, it hydrates a compact, dependency-closed context and expands macros only when required. ReZip further integrates new skills and revises risky macros using execution evidence. Comprehensive experiments1 on technical and embodied agent benchmarks show SkillZip consistently outperforms the strongest baseline by up to 12.2 points, while achieving a 3.46x compression ratio with 99.2% dependency preservation and 98.7% verifier reachability. Scaling analyses further confirm robust retrieval across skill libraries ranging from 200 to 100K skills.

  • 7 authors
·
Aug 5 4

Evidence-Calibrated Runtime Reconstruction for Agent Skills Across Heterogeneous Coding Agents

Agent Skills package reusable instructions and assets for tool-using language-model agents. Progressive loading creates failure boundaries poorly represented by session-, model-, or tool-centric traces: a Skill can be discovered but not activated, activated without instructions, or appear successful without an independently verified outcome. We present Skill Runtime Intelligence, a passive runtime-intelligence system that reconstructs supported Skill-lifecycle stages across heterogeneous harnesses while preserving unsupported stages as unknown. Its Run Panorama separates immutable events, deterministic relations, inferred diagnoses, and controlled outcomes with four evidence grades; optional trace import and OTLP/HTTP export support existing observability deployments. Across six frozen repository profiles, three coding agents, and seven clean or fault-injected conditions, all 126 executions preserve source worktrees and each correlates to exactly one source session. Yet adapters expose three distinct semantics: no Skill runs; complete runs but no failure-like events; or failure-like events in every operational-failure and clean session. In a seven-template diagnostic study, semantic aliases and Panorama localize the same six non-clean boundaries but differ in exact/status behavior; both Raw views emit a failure status on all 18 clean cases, while Panorama emits none. A known-rule graph conforms to 126/126 frozen contracts, whereas a second model completes only 228/378 calls. These observations motivate executable adapter qualification and show that event presence is not boundary fidelity, composite exact scores mask distinct errors, and model explanations must not overwrite deterministic facts.

  • 1 authors
·
Aug 8

LLM See, LLM Do: Guiding Data Generation to Target Non-Differentiable Objectives

The widespread adoption of synthetic data raises new questions about how models generating the data can influence other large language models (LLMs) via distilled data. To start, our work exhaustively characterizes the impact of passive inheritance of model properties by systematically studying the consequences of synthetic data integration. We provide one of the most comprehensive studies to-date of how the source of synthetic data shapes models' internal biases, calibration and generations' textual attributes and preferences. We find that models are surprisingly sensitive towards certain attributes even when the synthetic data prompts appear "neutral". which invites the question whether this sensitivity can be exploited for good. Our findings invite the question can we explicitly steer the models towards the properties we want at test time by exploiting the data generation process? This would have historically been considered infeasible due to the cost of collecting data with a specific characteristic or objective in mind. However, improvement in the quality of synthetic data, as well as a shift towards general-purpose models designed to follow a diverse way of instructions, means this question is timely. We propose active inheritance as a term to describe intentionally constraining synthetic data according to a non-differentiable objective. We demonstrate how active inheritance can steer the generation profiles of models towards desirable non-differentiable attributes, e.g. high lexical diversity or low toxicity.

  • 5 authors
·
Jul 1, 2024

CodeDance: A Dynamic Tool-integrated MLLM for Executable Visual Reasoning

Recent releases such as o3 highlight human-like "thinking with images" reasoning that combines structured tool use with stepwise verification, yet most open-source approaches still rely on text-only chains, rigid visual schemas, or single-step pipelines, limiting flexibility, interpretability, and transferability on complex tasks. We introduce CodeDance, which explores executable code as a general solver for visual reasoning. Unlike fixed-schema calls (e.g., only predicting bounding-box coordinates), CodeDance defines, composes, and executes code to orchestrate multiple tools, compute intermediate results, and render visual artifacts (e.g., boxes, lines, plots) that support transparent, self-checkable reasoning. To guide this process, we introduce a reward for balanced and adaptive tool-call, which balances exploration with efficiency and mitigates tool overuse. Interestingly, beyond the expected capabilities taught by atomic supervision, we empirically observe novel emergent behaviors during RL training: CodeDance demonstrates novel tool invocations, unseen compositions, and cross-task transfer. These behaviors arise without task-specific fine-tuning, suggesting a general and scalable mechanism of executable visual reasoning. Extensive experiments across reasoning benchmarks (e.g., visual search, math, chart QA) show that CodeDance not only consistently outperforms schema-driven and text-only baselines, but also surpasses advanced closed models such as GPT-4o and larger open-source models.

  • 9 authors
·
Dec 19, 2025

MetaAgent-X : Breaking the Ceiling of Automatic Multi-Agent Systems via End-to-End Reinforcement Learning

Automatic multi-agent systems aim to instantiate agent workflows without relying on manually designed or fixed orchestration. However, existing automatic MAS approaches remain only partially adaptive: they either perform training-free test-time search or optimize the meta-level designer while keeping downstream execution agents frozen, which creating a frozen-executor ceiling and leaving the end-to-end training of self-designing and self-executing agentic models unexplored. To address this, we introduce MetaAgent-X, an end-to-end reinforcement learning framework that jointly optimizes automatic MAS design and execution. MetaAgent-X enables script-based MAS generation, execution rollout collection, and credit assignment for both designer and executor trajectories. To support stable and scalable optimization, we propose Executor Designer Hierarchical Rollout and Stagewise Co-evolution to improve training stability and expose the dynamics of designer-executor co-evolution. MetaAgent-X consistently outperforms existing automatic MAS baselines, achieving up to 21.7% gains. Comprehensive ablations show that both designer and executor improve throughout training, and that effective automatic MAS learning follows a stagewise co-evolution process. These results establish end-to-end trainable automatic MAS as a practical paradigm for building self-designing and self-executing agentic models.

Language Models as Compilers: Simulating Pseudocode Execution Improves Algorithmic Reasoning in Language Models

Algorithmic reasoning refers to the ability to understand the complex patterns behind the problem and decompose them into a sequence of reasoning steps towards the solution. Such nature of algorithmic reasoning makes it a challenge for large language models (LLMs), even though they have demonstrated promising performance in other reasoning tasks. Within this context, some recent studies use programming languages (e.g., Python) to express the necessary logic for solving a given instance/question (e.g., Program-of-Thought) as inspired by their strict and precise syntaxes. However, it is non-trivial to write an executable code that expresses the correct logic on the fly within a single inference call. Also, the code generated specifically for an instance cannot be reused for others, even if they are from the same task and might require identical logic to solve. This paper presents Think-and-Execute, a novel framework that decomposes the reasoning process of language models into two steps. (1) In Think, we discover a task-level logic that is shared across all instances for solving a given task and then express the logic with pseudocode; (2) In Execute, we further tailor the generated pseudocode to each instance and simulate the execution of the code. With extensive experiments on seven algorithmic reasoning tasks, we demonstrate the effectiveness of Think-and-Execute. Our approach better improves LMs' reasoning compared to several strong baselines performing instance-specific reasoning (e.g., CoT and PoT), suggesting the helpfulness of discovering task-level logic. Also, we show that compared to natural language, pseudocode can better guide the reasoning of LMs, even though they are trained to follow natural language instructions.

  • 11 authors
·
Apr 3, 2024 9

Training LLMs to Enforce Multi-Level Instruction Hierarchies via Gravity-Weighted Direct Preference Optimization

Production LLMs receive instructions from sources with very different levels of trust, yet attend to every token with uniform architectural privilege. This is the structural vulnerability that enables malicious prompt injections and, more broadly, leaves models without a principled way to resolve conflicts between legitimate but competing instructions. A common training-based response is to teach models an explicit instruction hierarchy; existing approaches, however, formalize hierarchies of only three or four levels, treat all violations as equally severe, and rarely evaluate the full set of pairwise level interactions. We formalize a k-level instruction hierarchy problem and instantiate it for k=5, yielding ten pairwise priority relations that a compliant model must enforce. We then introduce Gravity-Weighted DPO (GW-DPO), a preference-optimization objective whose per-sample offset scales with the structural distance between conflicting levels under a linear or bilateral schedule, the latter weighting severity by both the privilege gap and the privilege of the victim level. Combined with hierarchy-specific delimiter tokens (Chen et al., 2025) and Instructional Segment Embeddings (ISE; Wu et al., 2025), GW-DPO with the bilateral schedule Pareto-improves over standard DPO and the linear variant on Llama-3.1-8B-Instruct, raising macro pairwise priority adherence while keeping over-refusal at half the standard DPO rate. Ablations isolate ISE as a refusal-threshold calibrator and recast five- versus three-level training as a generality-specialization tradeoff.

  • 2 authors
·
Jun 8

Loosely-Structured Software: Engineering Context, Structure, and Evolution Entropy in Runtime-Rewired Multi-Agent Systems

As LLM-based multi-agent systems (MAS) become more autonomous, their free-form interactions increasingly dominate system behavior. However, scaling the number of agents often amplifies context pressure, coordination errors, and system drift. It is well known that building robust MAS requires more than prompt tuning or increased model intelligence. It necessitates engineering discipline focused on architecture to manage complexity under uncertainty. We characterize agentic software by a core property: runtime generation and evolution under uncertainty. Drawing upon and extending software engineering experience, especially object-oriented programming, this paper introduces Loosely-Structured Software (LSS), a new class of software systems that shifts the engineering focus from constructing deterministic logic to managing the runtime entropy generated by View-constructed programming, semantic-driven self-organization, and endogenous evolution. To make this entropy governable, we introduce design principles under a three-layer engineering framework: View/Context Engineering to manage the execution environment and maintain task-relevant Views, Structure Engineering to organize dynamic binding over artifacts and agents, and Evolution Engineering to govern the lifecycle of self-rewriting artifacts. Building on this framework, we develop LSS design patterns as semantic control blocks that stabilize fluid, inference-mediated interactions while preserving agent adaptability. Together, these abstractions improve the designability, scalability, and evolvability of agentic infrastructure. We provide basic experimental validation of key mechanisms, demonstrating the effectiveness of LSS.

  • 4 authors
·
Mar 15

Scaling Towards the Information Boundary of Instruction Set: InfinityInstruct-Subject Technical Report

Instruction tuning has become a foundation for unlocking the capabilities of large-scale pretrained models and improving their performance on complex tasks. Thus, the construction of high-quality instruction datasets is crucial for enhancing model performance and generalizability. Although current instruction datasets have reached tens of millions of samples, models finetuned on them may still struggle with complex instruction following and tasks in rare domains. This is primarily due to limited expansion in both ``coverage'' (coverage of task types and knowledge areas) and ``depth'' (instruction complexity) of the instruction set. To address this issue, we propose a systematic instruction data construction framework, which integrates a hierarchical labeling system, an informative seed selection algorithm, an evolutionary data synthesis process, and a model deficiency diagnosis with targeted data generation. These components form an iterative closed-loop to continuously enhance the coverage and depth of instruction data. Based on this framework, we construct InfinityInstruct-Subject, a high-quality dataset containing ~1.5 million instructions. Experiments on multiple foundation models and benchmark tasks demonstrate its effectiveness in improving instruction-following capabilities. Further analyses suggest that InfinityInstruct-Subject shows enlarged coverage and depth compared to comparable synthesized instruction datasets. Our work lays a theoretical and practical foundation for the efficient, continuous evolution of instruction datasets, moving from data quantity expansion to qualitative improvement.

  • 4 authors
·
Jul 9, 2025

Co-evolution of self-replication and function in a digital primordial soup

While traditional evolutionary algorithms hard-code reproduction, self-replication can emerge spontaneously within digital ``primordial soups''. This paper investigates the co-evolution of this emergent self-replication alongside problem-solving capabilities. We initialize a population of random 32-byte Z80 assembly programs, requiring self-replication to arise purely through random assembly-level mutations and pairwise program interactions. To link these behaviors, we introduce a task-based validation step: correctly evaluating a polynomial raises a program's interaction probability above a baseline rate. Our experiments yield four primary findings. First, self-replication and mathematical problem-solving successfully co-evolve from initial randomness. Second, the pressure to compute accelerates the emergence of compact, robust reproductive architectures that preserve memory for task execution. Third, applying metabolic constraints increases the likelihood that programs evolve conditional halting, terminating early during validation while bypassing the halt during interaction to execute block-copy replication. Finally, when programs are partitioned into spatial task niches, spontaneous self-replication generates an emergent learning curriculum, utilizing simple solutions as stepping stones toward complex polynomials. Altogether, these results demonstrate an interactive feedback loop: environmental task demands actively shape the physical architecture of self-replication, while spontaneous replication alters the evolutionary trajectory of functional problem-solving.

  • 11 authors
·
Jul 10

Closing the Performance Gap with Modern C++

On the way to Exascale, programmers face the increasing challenge of having to support multiple hardware architectures from the same code base. At the same time, portability of code and performance are increasingly difficult to achieve as hardware architectures are becoming more and more diverse. Today's heterogeneous systems often include two or more completely distinct and incompatible hardware execution models, such as GPGPU's, SIMD vector units, and general purpose cores which conventionally have to be programmed using separate tool chains representing non-overlapping programming models. The recent revival of interest in the industry and the wider community for the C++ language has spurred a remarkable amount of standardization proposals and technical specifications in the arena of concurrency and parallelism. This recently includes an increasing amount of discussion around the need for a uniform, higher-level abstraction and programming model for parallelism in the C++ standard targeting heterogeneous and distributed computing. Such an abstraction should perfectly blend with existing, already standardized language and library features, but should also be generic enough to support future hardware developments. In this paper, we present the results from developing such a higher-level programming abstraction for parallelism in C++ which aims at enabling code and performance portability over a wide range of architectures and for various types of parallelism. We present and compare performance data obtained from running the well-known STREAM benchmark ported to our higher level C++ abstraction with the corresponding results from running it natively. We show that our abstractions enable performance at least as good as the comparable base-line benchmarks while providing a uniform programming API on all compared target architectures.

  • 5 authors
·
May 30, 2022

Class-Level Code Generation from Natural Language Using Iterative, Tool-Enhanced Reasoning over Repository

LLMs have demonstrated significant potential in code generation tasks, achieving promising results at the function or statement level across various benchmarks. However, the complexities associated with creating code artifacts like classes, particularly within the context of real-world software repositories, remain underexplored. Prior research treats class-level generation as an isolated task, neglecting the intricate dependencies & interactions that characterize real-world software environments. To address this gap, we introduce RepoClassBench, a comprehensive benchmark designed to rigorously evaluate LLMs in generating complex, class-level code within real-world repositories. RepoClassBench includes "Natural Language to Class generation" tasks across Java, Python & C# from a selection of repositories. We ensure that each class in our dataset not only has cross-file dependencies within the repository but also includes corresponding test cases to verify its functionality. We find that current models struggle with the realistic challenges posed by our benchmark, primarily due to their limited exposure to relevant repository contexts. To address this shortcoming, we introduce Retrieve-Repotools-Reflect (RRR), a novel approach that equips LLMs with static analysis tools to iteratively navigate & reason about repository-level context in an agent-based framework. Our experiments demonstrate that RRR significantly outperforms existing baselines on RepoClassBench, showcasing its effectiveness across programming languages & under various settings. Our findings emphasize the critical need for code-generation benchmarks to incorporate repo-level dependencies to more accurately reflect the complexities of software development. Our work shows the benefits of leveraging specialized tools to enhance LLMs' understanding of repository context. We plan to make our dataset & evaluation harness public.

  • 7 authors
·
Apr 21, 2024

Architecting Resilient LLM Agents: A Guide to Secure Plan-then-Execute Implementations

As Large Language Model (LLM) agents become increasingly capable of automating complex, multi-step tasks, the need for robust, secure, and predictable architectural patterns is paramount. This paper provides a comprehensive guide to the ``Plan-then-Execute'' (P-t-E) pattern, an agentic design that separates strategic planning from tactical execution. We explore the foundational principles of P-t-E, detailing its core components - the Planner and the Executor - and its architectural advantages in predictability, cost-efficiency, and reasoning quality over reactive patterns like ReAct (Reason + Act). A central focus is placed on the security implications of this design, particularly its inherent resilience to indirect prompt injection attacks by establishing control-flow integrity. We argue that while P-t-E provides a strong foundation, a defense-in-depth strategy is necessary, and we detail essential complementary controls such as the Principle of Least Privilege, task-scoped tool access, and sandboxed code execution. To make these principles actionable, this guide provides detailed implementation blueprints and working code references for three leading agentic frameworks: LangChain (via LangGraph), CrewAI, and AutoGen. Each framework's approach to implementing the P-t-E pattern is analyzed, highlighting unique features like LangGraph's stateful graphs for re-planning, CrewAI's declarative tool scoping for security, and AutoGen's built-in Docker sandboxing. Finally, we discuss advanced patterns, including dynamic re-planning loops, parallel execution with Directed Acyclic Graphs (DAGs), and the critical role of Human-in-the-Loop (HITL) verification, to offer a complete strategic blueprint for architects, developers, and security engineers aiming to build production-grade, resilient, and trustworthy LLM agents.

  • 3 authors
·
Sep 9, 2025

Autogenesis: A Self-Evolving Agent Protocol

Recent advances in LLM based agent systems have shown promise in tackling complex, long horizon tasks. However, existing agent protocols (e.g., A2A and MCP) under specify cross entity lifecycle and context management, version tracking, and evolution safe update interfaces, which encourages monolithic compositions and brittle glue code. We introduce \textsc{Autogenesis Protocol (AGP)}, a self evolution protocol that decouples what evolves from how evolution occurs. Its Resource Substrate Protocol Layer (RSPL) models prompts, agents, tools, environments, and memory as protocol registered resourcesUnless otherwise specified, resources refer to instances of the five RSPL entity types: \emph{prompt, agent, tool, environment, memory with agent outputs.} with explicit state, lifecycle, and versioned interfaces. Its Self Evolution Protocol Layer (SEPL) specifies a closed loop operator interface for proposing, assessing, and committing improvements with auditable lineage and rollback. Building on \textsc{AGP}, we present \textsc{Autogenesis System (AGS)}, a self-evolving multi-agent system that dynamically instantiates, retrieves, and refines protocol-registered resources during execution. We evaluate \textsc{AGS} on multiple challenging benchmarks that require long horizon planning and tool use across heterogeneous resources. The results demonstrate consistent improvements over strong baselines, supporting the effectiveness of agent resource management and closed loop self evolution.

  • 1 authors
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Apr 15

Idioms: Neural Decompilation With Joint Code and Type Prediction

Decompilers are important tools for reverse engineers that help them analyze software at a higher level of abstraction than assembly. Unfortunately, because compilation is lossy, deterministic decompilers produce code that is missing many of the details that make source code readable in the first place, like variable names and types. Neural decompilers, on the other hand, offer the ability to statistically fill in these details. Existing work in neural decompilation, however, suffers from substantial drawbacks that limits its ability to handle real code: it is unable to handle user-defined composite types, which are essential to fully specifying many functions' semantics, or require test cases. In this work, we introduce a new training process to finetune any LLM into a neural decompiler capable of generating the appropriate user-defined types alongside the decompilation. We introduce a new dataset, Realtype, that includes substantially more complicated and realistic types than existing neural decompilation benchmarks. Motivated by the intuition that different parts of data structures can be operated upon by different parts of the program, we show that interprocedural context can help improve neural decompilers' ability to handle user-defined types. We show that our training process yields state-of-the-art results in neural decompilation. We also publicly release the Idioms series of finetuned neural decompilation models in support of open science. In summary, we identify the need for joint code and type prediction, show that it is a hard problem, and take the first steps towards solving it.

  • 3 authors
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Feb 6, 2025

M^star: Every Task Deserves Its Own Memory Harness

Large language model agents rely on specialized memory systems to accumulate and reuse knowledge during extended interactions. Recent architectures typically adopt a fixed memory design tailored to specific domains, such as semantic retrieval for conversations or skills reused for coding. However, a memory system optimized for one purpose frequently fails to transfer to others. To address this limitation, we introduce M^star, a method that automatically discovers task-optimized memory harnesses through executable program evolution. Specifically, M^star models an agent memory system as a memory program written in Python. This program encapsulates the data Schema, the storage Logic, and the agent workflow Instructions. We optimize these components jointly using a reflective code evolution method; this approach employs a population-based search strategy and analyzes evaluation failures to iteratively refine the candidate programs. We evaluate M^star on four distinct benchmarks spanning conversation, embodied planning, and expert reasoning. Our results demonstrate that M^star improves performance over existing fixed-memory baselines robustly across all evaluated tasks. Furthermore, the evolved memory programs exhibit structurally distinct processing mechanisms for each domain. This finding indicates that specializing the memory mechanism for a given task explores a broad design space and provides a superior solution compared to general-purpose memory paradigms.

  • 7 authors
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Apr 9