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Aug 18

CARMA: Context-Aware Runtime Reconfiguration for Energy-Efficient Sensor Fusion

Autonomous systems (AS) are systems that can adapt and change their behavior in response to unanticipated events and include systems such as aerial drones, autonomous vehicles, and ground/aquatic robots. AS require a wide array of sensors, deep-learning models, and powerful hardware platforms to perceive and safely operate in real-time. However, in many contexts, some sensing modalities negatively impact perception while increasing the system's overall energy consumption. Since AS are often energy-constrained edge devices, energy-efficient sensor fusion methods have been proposed. However, existing methods either fail to adapt to changing scenario conditions or to optimize energy efficiency system-wide. We propose CARMA: a context-aware sensor fusion approach that uses context to dynamically reconfigure the computation flow on a Field-Programmable Gate Array (FPGA) at runtime. By clock-gating unused sensors and model sub-components, CARMA significantly reduces the energy used by a multi-sensory object detector without compromising performance. We use a Deep-learning Processor Unit (DPU) based reconfiguration approach to minimize the latency of model reconfiguration. We evaluate multiple context-identification strategies, propose a novel system-wide energy-performance joint optimization, and evaluate scenario-specific perception performance. Across challenging real-world sensing contexts, CARMA outperforms state-of-the-art methods with up to 1.3x speedup and 73% lower energy consumption.

  • 7 authors
·
Jun 27, 2023

Token-Flow Firewall: Semantic Runtime Auditing for Persistent AI Agents

Persistent AI agents extend large language models (LLMs) beyond single-turn interaction into long-lived software systems. Unlike traditional chat assistants, unsafe content in these agents can propagate through persistent state, reusable skills, and tool-mediated interactions, creating a substantially larger semantic attack surface. We observe that most security-critical interactions in such agents are transmitted through natural-language token flows, including memory updates, tool arguments, retrieved files, and inter-component communications. This observation enables a new security formulation: unsafe behavior can be intercepted as risky semantic flows before reaching privileged runtime sinks. Based on this insight, we propose TokenWall, a runtime defense framework that acts as a semantic firewall over agent token flows. TokenWall performs boundary-aware semantic auditing over these flows, constructing structured source-sink audit records, applying lightweight local inspection before execution, and selectively escalating ambiguous high-risk cases to stronger arbitration modules. Unlike prior approaches that rely on sparse auditing or remote large-model oversight, TokenWall enables full-coverage pre-execution mediation while reducing remote arbitration and latency. Experiments on CIK-Bench show that TokenWall reduces attack success rate to 12.5% while maintaining a 97.4% benign executable pass rate without human confirmation. TokenWall further introduces only 0.69 seconds of additional latency on benign cases, demonstrating that semantic runtime containment can achieve a practical security-utility trade-off for persistent AI agents.

  • 5 authors
·
Jul 8

From Failed Trajectories to Reliable LLM Agents: Diagnosing and Repairing Harness Flaws

LLM agents increasingly rely on agent harness: the runtime infrastructure around the base model that defines execution environments, tool interfaces, context, lifecycle orchestration, observability, verification, and governance. Existing self-improving agents and automatic harness evolution methods mainly improve agents through runtime supervision, prompt optimization, workflow search, or harness modification based on final outcomes. However, they often fail to diagnose where the responsible evidence lies in failed trajectories and which harness implementation mechanism causes the unreliable behavior, resulting in broad, indirect, or poorly scoped changes. This paper proposes HarnessFix, a trace-grounded and diagnosis-driven framework for repairing agent harnesses. HarnessFix compiles raw execution traces and harness artifacts into a Harness-aware Trace Intermediate Representation (HTIR), which normalizes fragmented trajectory evidence, captures step-level data-flow and control-flow relations, and aligns runtime steps with the harness artifacts that shape their behavior. It then attributes failures to responsible steps and harness artifacts, and consolidates recurring diagnoses into repair-oriented flaw records. Finally, HarnessFix maps these records to scoped repair operators, generates patches under flaw-specific repair specifications, and accepts them through regression-aware validation. We evaluate HarnessFix on four popular benchmarks, and results show that it improves the performance over the initial harnesses by 6.3% to 18.4%, significantly outperforming human-designed and self-evolution baselines. HarnessFix highlights the value of treating failed trajectories not only as feedback signals, but also as structured evidence for diagnosing and repairing the harness mechanisms behind agent failures.

  • 6 authors
·
Jul 1

From Static Templates to Dynamic Runtime Graphs: A Survey of Workflow Optimization for LLM Agents

Large language model (LLM)-based systems are becoming increasingly popular for solving tasks by constructing executable workflows that interleave LLM calls, information retrieval, tool use, code execution, memory updates, and verification. This survey reviews recent methods for designing and optimizing such workflows, which we treat as agentic computation graphs (ACGs). We organize the literature based on when workflow structure is determined, where structure refers to which components or agents are present, how they depend on each other, and how information flows between them. This lens distinguishes static methods, which fix a reusable workflow scaffold before deployment, from dynamic methods, which select, generate, or revise the workflow for a particular run before or during execution. We further organize prior work along three dimensions: when structure is determined, what part of the workflow is optimized, and which evaluation signals guide optimization (e.g., task metrics, verifier signals, preferences, or trace-derived feedback). We also distinguish reusable workflow templates, run-specific realized graphs, and execution traces, separating reusable design choices from the structures actually deployed in a given run and from realized runtime behavior. Finally, we outline a structure-aware evaluation perspective that complements downstream task metrics with graph-level properties, execution cost, robustness, and structural variation across inputs. Our goal is to provide a clear vocabulary, a unified framework for positioning new methods, a more comparable view of existing body of literature, and a more reproducible evaluation standard for future work in workflow optimizations for LLM agents.

ibm IBM
·
Mar 23 2

FlowCompile: An Optimizing Compiler for Structured LLM Workflows

Structured LLM workflows, where specialized LLM sub-agents execute according to a predefined graph, have become a powerful abstraction for solving complex tasks. Optimizing such workflows, i.e., selecting configurations for each sub-agent to balance accuracy and latency, is challenging due to the combinatorial design space over model choices, reasoning budgets, and workflow structures. Existing cost-aware methods largely treat workflow optimization as a routing problem, selecting a configuration at inference time for each query according to the accuracy-latency objective used during training. We argue that structured LLM workflows can also be optimized from a compilation perspective: before deployment, the system can globally explore the workflow design space and construct a reusable set of workflow-level configurations spanning diverse accuracy-latency trade-offs. Drawing inspiration from machine learning compilers, we introduce FlowCompile, a structured LLM workflow compiler that performs compile-time design space exploration to identify a high-quality, reusable trade-off set. FlowCompile decomposes a workflow into sub-agents, profiles each sub-agent under diverse configurations, and composes these measurements through a structure-aware proxy to estimate workflow-level accuracy and latency. It then identifies diverse high-quality configurations in a single compile-time pass, without retraining or online adaptation. Experiments across diverse workflows and challenging benchmarks show that FlowCompile consistently outperforms heuristically optimized workflow configurations and routing-based baselines, delivering up to 6.4x speedup. The compiled configuration set further serves as a reusable optimization artifact, enabling flexible deployment under varying runtime preferences and supporting downstream selection or routing.

Tawa: Automatic Warp Specialization for Modern GPUs with Asynchronous References

Modern GPUs feature specialized hardware units that enable high-performance, asynchronous dataflow execution. However, the conventional SIMT programming model is fundamentally misaligned with this task-parallel hardware, creating a significant programmability gap. While hardware-level warp specialization is the key to unlocking peak performance, it forces developers to manually orchestrate complex, low-level communication and software pipelines--a process that is labor-intensive, error-prone, and unsustainable. To address this challenge, we present Tawa, an automated compiler that systematically generates high-performance, warp-specialized code from a high-level, tile-based program. Central to our approach is a novel IR abstraction, asynchronous references (aref), which expresses warp-level communication without exposing low-level hardware details. Using this abstraction, Tawa automatically partitions programs into producer-consumer roles and manages the intricate dataflow pipeline, relieving developers of invasive kernel rewriting. Evaluation on NVIDIA H100 GPUs across representative LLM kernels shows that Tawa delivers high hardware utilization, achieving up to 1.1times speedup over highly optimized cuBLAS GEMM kernels. For attention workloads, Tawa attains 1.2times speedup over Triton and matches the performance of the hand-optimized CUTLASS C++ FlashAttention-3 kernel with far less programming effort.

  • 11 authors
·
Dec 9, 2025

A Formal Hierarchical Architecture for Agentic Orchestration with Stack-Based Execution and Lazy Discovery

The rapid expansion of capabilities in Large Language Model (LLM) agents has exposed a critical architectural bottleneck: when agents are given access to a flat, monolithic registry of tools, the model must evaluate hundreds or thousands of options simultaneously. This leads to decision-space explosion, context window saturation, and degraded routing accuracy. To address these limitations, this paper presents a hierarchical, skill-based architecture for agentic orchestration. Capabilities are organized as a rooted tree where internal nodes make routing decisions and leaf nodes execute deterministic tasks. The runtime enforces a single-step execution loop governed by a Last-In-First-Out (LIFO) stack, giving the agent a form of memory akin to a Pushdown Automaton, therefore enabling it to track nested execution contexts and resume deterministically from any depth. Capability discovery follows a manifest-driven, lazy-loading protocol: only the immediate children of the active node are loaded, so memory and prompt costs scale with the explored path rather than the global registry. By replacing global memory with localized stack frames, the architecture prevents outputs from one execution branch from leaking into another, establishing the isolation guarantees required for deployment in regulated enterprise environments. We also discuss UPI Help, an AI-powered digital payments support product, as a motivating production deployment context. We provide a mathematical formalization of the orchestration state, detailed algorithmic analysis of the execution loop, and controlled benchmarks comparing flat and hierarchical routing under increasing tool catalogs, multi-step workflow pressure, and visible schema-token exposure per LLM call.

  • 12 authors
·
Jul 12

AsyncFlow: An Asynchronous Streaming RL Framework for Efficient LLM Post-Training

Reinforcement learning (RL) has become a pivotal technology in the post-training phase of large language models (LLMs). Traditional task-colocated RL frameworks suffer from significant scalability bottlenecks, while task-separated RL frameworks face challenges in complex dataflows and the corresponding resource idling and workload imbalance. Moreover, most existing frameworks are tightly coupled with LLM training or inference engines, making it difficult to support custom-designed engines. To address these challenges, we propose AsyncFlow, an asynchronous streaming RL framework for efficient post-training. Specifically, we introduce a distributed data storage and transfer module that provides a unified data management and fine-grained scheduling capability in a fully streamed manner. This architecture inherently facilitates automated pipeline overlapping among RL tasks and dynamic load balancing. Moreover, we propose a producer-consumer-based asynchronous workflow engineered to minimize computational idleness by strategically deferring parameter update process within staleness thresholds. Finally, the core capability of AsynFlow is architecturally decoupled from underlying training and inference engines and encapsulated by service-oriented user interfaces, offering a modular and customizable user experience. Extensive experiments demonstrate an average of 1.59 throughput improvement compared with state-of-the-art baseline. The presented architecture in this work provides actionable insights for next-generation RL training system designs.

  • 19 authors
·
Jul 2, 2025 1

Benchmarks are Not Enough: RAMP for Runtime Assessing of Agentic Models in Production Systems

LLM agents are rapidly evolving from coding assistants into autonomous software engineering systems. However, existing evaluation methodologies remain largely centered on static, isolated, and short-horizon benchmarks that fail to capture the dynamic complexity of real-world production workflows. As a result, benchmark performance may poorly reflect practical capability under realistic runtime environments involving long execution chains, tool interactions, dependency management, and iterative feedback loops. We thus present RAMP, a production-grounded infrastructure for assessing long-horizon software engineering agents. Built upon the YatCC integrated platform, RAMP provides a unified runtime assessment architecture through standardized orchestration and execution interfaces. RAMP introduces realistic compiler-construction workloads with serial dependencies and complex toolchain interactions, together with a staged recovery mechanism for analyzing execution behavior under partial workflow failure. The framework further incorporates utility-oriented multi-dimensional metrics that jointly evaluate outcome quality and process efficiency. We conduct runtime assessments across 15 mainstream models and observe substantial capability degradation that remains largely invisible to conventional isolated benchmarks. Task completion rates progressively collapse across serial workflows, dropping from 100% in the initial stage to only 20% in the final stage, while none of the evaluated models successfully completes the entire pipeline. Runtime analysis reveals systematic failure propagation and significant resource inefficiencies, with computational costs differing by up to three orders of magnitude among comparable models. These findings suggest RAMP advances agentic model evaluation toward continuous, runtime-observable, and production-grounded assessment.

Closing the Performance Gap with Modern C++

On the way to Exascale, programmers face the increasing challenge of having to support multiple hardware architectures from the same code base. At the same time, portability of code and performance are increasingly difficult to achieve as hardware architectures are becoming more and more diverse. Today's heterogeneous systems often include two or more completely distinct and incompatible hardware execution models, such as GPGPU's, SIMD vector units, and general purpose cores which conventionally have to be programmed using separate tool chains representing non-overlapping programming models. The recent revival of interest in the industry and the wider community for the C++ language has spurred a remarkable amount of standardization proposals and technical specifications in the arena of concurrency and parallelism. This recently includes an increasing amount of discussion around the need for a uniform, higher-level abstraction and programming model for parallelism in the C++ standard targeting heterogeneous and distributed computing. Such an abstraction should perfectly blend with existing, already standardized language and library features, but should also be generic enough to support future hardware developments. In this paper, we present the results from developing such a higher-level programming abstraction for parallelism in C++ which aims at enabling code and performance portability over a wide range of architectures and for various types of parallelism. We present and compare performance data obtained from running the well-known STREAM benchmark ported to our higher level C++ abstraction with the corresponding results from running it natively. We show that our abstractions enable performance at least as good as the comparable base-line benchmarks while providing a uniform programming API on all compared target architectures.

  • 5 authors
·
May 30, 2022

PerfCoder: Large Language Models for Interpretable Code Performance Optimization

Large language models (LLMs) have achieved remarkable progress in automatic code generation, yet their ability to produce high-performance code remains limited--a critical requirement in real-world software systems. We argue that current LLMs struggle not only due to data scarcity but, more importantly, because they lack supervision that guides interpretable and effective performance improvements. In this work, we introduce PerfCoder, a family of LLMs specifically designed to generate performance-enhanced code from source code via interpretable, customized optimizations. PerfCoder is fine-tuned on a curated collection of real-world optimization trajectories with human-readable annotations, and preference-aligned by reinforcement fine-tuning using runtime measurements, enabling it to propose input-specific improvement strategies and apply them directly without relying on iterative refinement. On the PIE code performance benchmark, PerfCoder surpasses all existing models in both runtime speedup and effective optimization rate, demonstrating that performance optimization cannot be achieved by scale alone but requires optimization stratetgy awareness. In addition, PerfCoder can generate interpretable feedback about the source code, which, when provided as input to a larger LLM in a planner-and-optimizer cooperative workflow, can further improve outcomes. Specifically, we elevate the performance of 32B models and GPT-5 to new levels on code optimization, substantially surpassing their original performance.

  • 7 authors
·
Dec 15, 2025

BaseRT: Best-in-Class LLM Inference on Apple Silicon via Native Metal

We present BaseRT, a native Metal inference runtime for large language models (LLMs) on Apple Silicon, and report the highest inference throughput on this hardware to date. Existing runtimes, including llama.cpp and MLX-based frameworks, incur overhead from abstractions not designed for Metal's execution model or Apple Silicon's unified memory topology. By building natively on Metal with chip-specific kernel fusion, unified memory-aware optimisation, and custom dispatch logic, BaseRT recovers performance that framework-based approaches leave on the table. BaseRT supports a wide range of model families across eight quantisation formats (Q2 to FP16) on all Apple M-series devices. In this paper, we evaluate the Qwen3, Llama 3.2, and Gemma 4 families at Q4 and Q8 quantisation on M3 and M4 Pro devices. BaseRT achieves up to 1.56x higher decode throughput than llama.cpp and up to 1.35x higher than MLX, with substantially larger margins on prefill for mixture-of-experts models, delivering consistent best-in-class throughput from sub-1B to 30B parameter models. These results establish Apple Silicon as a more capable inference platform than previously reported, with direct implications for the emerging edge inference paradigm: as privacy requirements, latency constraints, and cloud cost pressures drive inference toward on-device deployment, performance-optimised local runtimes are a critical enabling layer for this transition. BaseRT is publicly available at https://github.com/basecompute/baseRT

  • 3 authors
·
Jun 30

REASONING COMPILER: LLM-Guided Optimizations for Efficient Model Serving

While model serving has unlocked unprecedented capabilities, the high cost of serving large-scale models continues to be a significant barrier to widespread accessibility and rapid innovation. Compiler optimizations have long driven substantial performance improvements, but existing compilers struggle with neural workloads due to the exponentially large and highly interdependent space of possible transformations. Although existing stochastic search techniques can be effective, they are often sample-inefficient and fail to leverage the structural context underlying compilation decisions. We set out to investigate the research question of whether reasoning with large language models (LLMs), without any retraining, can leverage the context-aware decision space of compiler optimizations to significantly improve sample efficiency. To that end, we introduce a novel compilation framework (dubbed REASONING COMPILER) that formulates optimization as a sequential, context-aware decision process guided by a large language model and structured Monte Carlo tree search (MCTS). The LLM acts as a proposal mechanism, suggesting hardware-informed transformations that reflect the current program state and accumulated performance feedback. MCTS incorporates the LLM-generated proposals to balance exploration and exploitation, facilitating a structured, context-sensitive traversal of the expansive compiler optimization space. By achieving substantial speedups with markedly fewer samples than leading neural compilers, our approach demonstrates the potential of LLM-guided reasoning to transform the landscape of compiler optimization.

  • 5 authors
·
Feb 3

SysLLMatic: Large Language Models are Software System Optimizers

Automatic software system optimization can improve software speed, reduce operating costs, and save energy. Traditional approaches to optimization rely on manual tuning and compiler heuristics, limiting their ability to generalize across diverse codebases and system contexts. Recent methods using Large Language Models (LLMs) offer automation to address these limitations, but often fail to scale to the complexity of real-world software systems and applications. We present SysLLMatic, a system that integrates LLMs with profiling-guided feedback and system performance insights to automatically optimize software code. We evaluate it on three benchmark suites: HumanEval_CPP (competitive programming in C++), SciMark2 (scientific kernels in Java), and DaCapoBench (large-scale software systems in Java). Results show that SysLLMatic can improve system performance, including latency, throughput, energy efficiency, memory usage, and CPU utilization. It consistently outperforms state-of-the-art LLM baselines on microbenchmarks. On large-scale application codes, it surpasses traditional compiler optimizations, achieving average relative improvements of 1.85x in latency and 2.24x in throughput. Our findings demonstrate that LLMs, guided by principled systems thinking and appropriate performance diagnostics, can serve as viable software system optimizers. We further identify limitations of our approach and the challenges involved in handling complex applications. This work provides a foundation for generating optimized code across various languages, benchmarks, and program sizes in a principled manner.

  • 10 authors
·
Jun 1, 2025

LDB: A Large Language Model Debugger via Verifying Runtime Execution Step-by-step

Large language models (LLMs) are leading significant progress in code generation. Beyond one-pass code generation, recent works further integrate unit tests and program verifiers into LLMs to iteratively refine the generated programs. However, these works consider the generated programs as an indivisible entity, which falls short for LLMs in debugging the programs, especially when the programs contain complex logic flows and data operations. In contrast, when human developers debug programs, they typically set breakpoints and selectively examine runtime execution information. The execution flow and the intermediate variables play a crucial role in the debugging process, yet they are underutilized in the existing literature on code generation. In this study, we introduce Large Language Model Debugger (LDB), a novel debugging framework that enables LLMs to refine their generated programs with the runtime execution information. Specifically, LDB segments the programs into basic blocks and tracks the values of intermediate variables after each block throughout the runtime execution. This allows LLMs to concentrate on simpler code units within the overall execution flow, verify their correctness against the task description block by block, and efficiently pinpoint any potential errors. Experiments demonstrate that LDB consistently enhances the baseline performance by up to 9.8% across the HumanEval, MBPP, and TransCoder benchmarks, archiving new state-of-the-art performance in code debugging for various LLM selections.

  • 3 authors
·
Feb 24, 2024

SAGA: Workflow-Atomic Scheduling for AI Agent Inference on GPU Clusters

AI agents execute tens to hundreds of chained LLM calls per task, yet GPU schedulers treat each call as independent, discarding gigabytes of intermediate state between steps and inflating end-to-end latency by 3-8x. We argue that this request-level abstraction is fundamentally mismatched to compound AI workloads, and propose a shift to program-level scheduling: treating the entire agent workflow (not individual inference calls) as the first-class schedulable unit. We present SAGA, a distributed scheduler that implements this abstraction through three mechanisms: (1) Agent Execution Graphs that capture workflow structure to predict KV cache reuse across tool-call boundaries, achieving within 1.31x of Bélády's optimal offline policy; (2) session-affinity batching with work stealing that co-locates correlated requests while maintaining global load balance; and (3) Agent Fair Share, a task-completion-time fairness metric with provable bounded-deviation guarantees. On a 64-GPU cluster serving SWE-bench coding agents and WebArena browser tasks, SAGA reduces task completion time by 1.64x (geometric mean, p < 0.001) over vLLM v0.15.1 with prefix caching and affinity routing, while improving GPU memory utilization by 1.22x and achieving 99.2% SLO attainment under multi-tenant interference. These latency gains come at a quantified cost: approximately 30% lower peak throughput than throughput-optimal batch scheduling, a tradeoff appropriate for the latency-sensitive interactive deployments that dominate compound AI usage. Our results demonstrate that workflow-aware scheduling is essential for efficient compound AI serving.

  • 3 authors
·
Apr 30

GraphBit: A Graph-based Agentic Framework for Non-Linear Agent Orchestration

Agentic LLM frameworks that rely on prompted orchestration, where the model itself determines workflow transitions, often suffer from hallucinated routing, infinite loops, and non-reproducible execution. We introduce GraphBit, an engine-orchestrated framework that defines workflows explicitly and deterministically as a directed acyclic graph (DAG). Unlike prompted orchestration, agents in GraphBit operate as typed functions, while a Rust-based engine governs routing, state transitions, and tool invocation, ensuring reproducibility and auditability. The engine supports parallel branch execution, conditional control flow over structured state predicates, and configurable error recovery. A three-tier memory architecture consisting of ephemeral scratch space, structured state, and external connectors isolates context across stages, preventing cascading context bloat that degrades reasoning in long-running pipelines. Across GAIA benchmark tasks spanning zero-tool, document-augmented, and web-enabled workflows, GraphBit outperforms six existing frameworks, achieving the highest accuracy (67.6 percent), zero framework-induced hallucinations, the lowest latency (11.9 ms overhead), and the highest throughput. Ablation studies demonstrate that each memory tier contributes measurably to performance, with deterministic execution providing the greatest gains on tool-intensive tasks representative of real-world deployments.

  • 4 authors
·
Mar 7

CaveAgent: Transforming LLMs into Stateful Runtime Operators

LLM-based agents are increasingly capable of complex task execution, yet current agentic systems remain constrained by text-centric paradigms. Traditional approaches rely on procedural JSON-based function calling, which often struggles with long-horizon tasks due to fragile multi-turn dependencies and context drift. In this paper, we present CaveAgent, a framework that transforms the paradigm from "LLM-as-Text-Generator" to "LLM-as-Runtime-Operator." We introduce a Dual-stream Context Architecture that decouples state management into a lightweight semantic stream for reasoning and a persistent, deterministic Python Runtime stream for execution. In addition to leveraging code generation to efficiently resolve interdependent sub-tasks (e.g., loops, conditionals) in a single step, we introduce Stateful Runtime Management in CaveAgent. Distinct from existing code-based approaches that remain text-bound and lack the support for external object injection and retrieval, CaveAgent injects, manipulates, and retrieves complex Python objects (e.g., DataFrames, database connections) that persist across turns. This persistence mechanism acts as a high-fidelity external memory to eliminate context drift, avoid catastrophic forgetting, while ensuring that processed data flows losslessly to downstream applications. Comprehensive evaluations on Tau^2-bench, BFCL and various case studies across representative SOTA LLMs demonstrate CaveAgent's superiority. Specifically, our framework achieves a 10.5\% success rate improvement on retail tasks and reduces total token consumption by 28.4\% in multi-turn scenarios. On data-intensive tasks, direct variable storage and retrieval reduces token consumption by 59\%, allowing CaveAgent to handle large-scale data that causes context overflow failures in both JSON-based and Code-based agents.

  • 22 authors
·
Jan 4 1

Cheaply Evaluating Inference Efficiency Metrics for Autoregressive Transformer APIs

Large language models (LLMs) power many state-of-the-art systems in natural language processing. However, these models are extremely computationally expensive, even at inference time, raising the natural question: when is the extra cost of deploying a larger model worth the anticipated boost in capabilities? Better understanding this tradeoff fundamentally could benefit from an inference efficiency metric that is both (i) easily comparable across models from different providers, and (ii) representative of the true cost of running queries in an isolated performance environment. Unfortunately, access to LLMs today is largely restricted to black-box text generation APIs and raw runtimes measured through this interface do not satisfy these desiderata: model providers can apply various software and hardware optimizations orthogonal to the model, and models served on shared infrastructure are susceptible to performance contention. To circumvent these problems, we propose a new metric for comparing inference efficiency across models. This metric puts models on equal footing as though they were served (i) on uniform hardware and software, and (ii) without performance contention. We call this metric the idealized runtime, and we propose a methodology to efficiently estimate this metric for autoregressive Transformer models. We also propose cost-aware variants that incorporate the number of accelerators needed to serve the model. Using these metrics, we compare ten state-of-the-art LLMs to provide the first analysis of inference efficiency-capability tradeoffs; we make several observations from this analysis, including the fact that the superior inference runtime performance of certain APIs is often a byproduct of optimizations within the API rather than the underlying model. Our methodology also facilitates the efficient comparison of different software and hardware stacks.

  • 6 authors
·
May 3, 2023

KVFlow: Efficient Prefix Caching for Accelerating LLM-Based Multi-Agent Workflows

Large language model (LLM) based agentic workflows have become a popular paradigm for coordinating multiple specialized agents to solve complex tasks. To improve serving efficiency, existing LLM systems employ prefix caching to reuse key-value (KV) tensors corresponding to agents' fixed prompts, thereby avoiding redundant computation across repeated invocations. However, current systems typically evict KV caches using a Least Recently Used (LRU) policy, which fails to anticipate future agent usage and often discards KV caches shortly before their reuse. This leads to frequent cache misses and substantial recomputation or swapping overhead. We present KVFlow, a workflow-aware KV cache management framework tailored for agentic workloads. KVFlow abstracts the agent execution schedule as an Agent Step Graph and assigns each agent a steps-to-execution value that estimates its temporal proximity to future activation. These values guide a fine-grained eviction policy at the KV node level, allowing KVFlow to preserve entries likely to be reused and efficiently manage shared prefixes in tree-structured caches. Moreover, KVFlow introduces a fully overlapped KV prefetching mechanism, which proactively loads required tensors from CPU to GPU in background threads for agents scheduled in the next step, thereby avoiding cache miss stalls during generation. Compared to SGLang with hierarchical radix cache, KVFlow achieves up to 1.83times speedup for single workflows with large prompts, and up to 2.19times speedup for scenarios with many concurrent workflows.

  • 9 authors
·
Jul 9, 2025

Optimal Software Pipelining and Warp Specialization for Tensor Core GPUs

GPU architectures have continued to grow in complexity, with recent incarnations introducing increasingly powerful fixed-function units for matrix multiplication and data movement to accompany highly parallel general-purpose cores. To fully leverage these machines, software must use sophisticated schedules that maximally utilize all hardware resources. Since realizing such schedules is complex, both programmers and compilers routinely employ program transformations, such as software pipelining (SWP) and warp specialization (WS), to do so in practice. However, determining how best to use SWP and WS in combination is a challenging problem that is currently handled through a mix of brittle compilation heuristics and fallible human intuition, with little insight into the space of solutions. To remedy this situation, we introduce a novel formulation of SWP and WS as a joint optimization problem that can be solved holistically by off-the-shelf constraint solvers. We reify our approach in Twill, the first system that automatically derives optimal SWP and WS schedules for a large class of iterative programs. Twill is heuristic-free, easily extensible to new GPU architectures, and guaranteed to produce optimal schedules. We show that Twill can rediscover, and thereby prove optimal, the SWP and WS schedules manually developed by experts for Flash Attention on both the NVIDIA Hopper and Blackwell GPU architectures.

  • 7 authors
·
Dec 18, 2025

Embodied.cpp: A Portable Inference Runtime of Embodied AI Models on Heterogeneous Robots

Embodied AI models now span vision-language-action (VLA) models and world-action models (WAMs), but practical deployment remains fragmented across model-specific Python stacks, backend assumptions, and robot-side glue code, especially on heterogeneous edge devices. Existing inference runtimes are designed mainly for request-response serving and therefore do not satisfy the runtime contract of embodied deployment: multi-rate execution inside closed-loop control, latency-first batch-1 inference on heterogeneous hardware, and extensible embodied interfaces beyond fixed token I/O. We present Embodied.cpp, a portable C++ inference runtime for embodied models. Based on an architectural analysis of representative VLA models and WAMs, Embodied.cpp captures a shared execution path and organizes it into five layers: input adapters, sequence builders, backbone execution, head plugins, and deployment adapters. The runtime provides modular multi-rate execution, latency-first fused inference, and extensible operator and I/O support, enabling deployment across heterogeneous devices, robots, and simulators through one backend abstraction. We evaluate Embodied.cpp on two VLA models, HY-VLA and pi0.5, and on a preliminary WAM benchmark using a LingBot-VA Transformer block. The VLA deployments achieve successful closed-loop execution with 100.0% and 91.0% task success rates, respectively. The WAM benchmark reduces block memory from 312.2 MiB to 88.1 MiB. These results show that Embodied.cpp improves deployment efficiency while preserving high accuracy across diverse embodied model architectures.

High-performance symbolic-numerics via multiple dispatch

As mathematical computing becomes more democratized in high-level languages, high-performance symbolic-numeric systems are necessary for domain scientists and engineers to get the best performance out of their machine without deep knowledge of code optimization. Naturally, users need different term types either to have different algebraic properties for them, or to use efficient data structures. To this end, we developed Symbolics.jl, an extendable symbolic system which uses dynamic multiple dispatch to change behavior depending on the domain needs. In this work we detail an underlying abstract term interface which allows for speed without sacrificing generality. We show that by formalizing a generic API on actions independent of implementation, we can retroactively add optimized data structures to our system without changing the pre-existing term rewriters. We showcase how this can be used to optimize term construction and give a 113x acceleration on general symbolic transformations. Further, we show that such a generic API allows for complementary term-rewriting implementations. We demonstrate the ability to swap between classical term-rewriting simplifiers and e-graph-based term-rewriting simplifiers. We showcase an e-graph ruleset which minimizes the number of CPU cycles during expression evaluation, and demonstrate how it simplifies a real-world reaction-network simulation to halve the runtime. Additionally, we show a reaction-diffusion partial differential equation solver which is able to be automatically converted into symbolic expressions via multiple dispatch tracing, which is subsequently accelerated and parallelized to give a 157x simulation speedup. Together, this presents Symbolics.jl as a next-generation symbolic-numeric computing environment geared towards modeling and simulation.

  • 7 authors
·
May 9, 2021

Task-Based Tensor Computations on Modern GPUs

Domain-specific, fixed-function units are becoming increasingly common in modern processors. As the computational demands of applications evolve, the capabilities and programming interfaces of these fixed-function units continue to change. NVIDIA's Hopper GPU architecture contains multiple fixed-function units per compute unit, including an asynchronous data movement unit (TMA) and an asynchronous matrix multiplication unit (Tensor Core). Efficiently utilizing these units requires a fundamentally different programming style than previous architectures; programmers must now develop warp-specialized kernels that orchestrate producer-consumer pipelines between the asynchronous units. To manage the complexity of programming these new architectures, we introduce Cypress, a task-based programming model with sequential semantics. Cypress programs are a set of designated functions called tasks that operate on tensors and are free of communication and synchronization. Cypress programs are bound to the target machine through a mapping specification that describes where tasks should run and in which memories tensors should be materialized. We present a compiler architecture that lowers Cypress programs into CUDA programs that perform competitively with expert-written codes. Cypress achieves 0.88x-1.06x the performance of cuBLAS on GEMM, and between 0.80x-0.98x the performance of the currently best-known Flash Attention implementation while eliminating all aspects of explicit data movement and asynchronous computation from application code.

  • 4 authors
·
Apr 8, 2025

FlowPrefill: Decoupling Preemption from Prefill Scheduling Granularity to Mitigate Head-of-Line Blocking in LLM Serving

The growing demand for large language models (LLMs) requires serving systems to handle many concurrent requests with diverse service level objectives (SLOs). This exacerbates head-of-line (HoL) blocking during the compute-intensive prefill phase, where long-running requests monopolize resources and delay higher-priority ones, leading to widespread time-to-first-token (TTFT) SLO violations. While chunked prefill enables interruptibility, it introduces an inherent trade-off between responsiveness and throughput: reducing chunk size improves response latency but degrades computational efficiency, whereas increasing chunk size maximizes throughput but exacerbates blocking. This necessitates an adaptive preemption mechanism. However, dynamically balancing execution granularity against scheduling overheads remains a key challenge. In this paper, we propose FlowPrefill, a TTFT-goodput-optimized serving system that resolves this conflict by decoupling preemption granularity from scheduling frequency. To achieve adaptive prefill scheduling, FlowPrefill introduces two key innovations: 1) Operator-Level Preemption, which leverages operator boundaries to enable fine-grained execution interruption without the efficiency loss associated with fixed small chunking; and 2) Event-Driven Scheduling, which triggers scheduling decisions only upon request arrival or completion events, thereby supporting efficient preemption responsiveness while minimizing control-plane overhead. Evaluation on real-world production traces shows that FlowPrefill improves maximum goodput by up to 5.6times compared to state-of-the-art systems while satisfying heterogeneous SLOs.

  • 6 authors
·
Feb 18 2

LOOPer: A Learned Automatic Code Optimizer For Polyhedral Compilers

While polyhedral compilers have shown success in implementing advanced code transformations, they still face challenges in selecting the ones that lead to the most profitable speedups. This has motivated the use of machine learning based cost models to guide the search for polyhedral optimizations. State-of-the-art polyhedral compilers have demonstrated a viable proof-of-concept of such an approach. While promising, this approach still faces significant limitations. State-of-the-art polyhedral compilers that use a deep learning cost model only support a small subset of affine transformations, limiting their ability to explore complex code transformations. Furthermore, their applicability does not scale beyond simple programs, thus excluding many program classes from their scope, such as those with non-rectangular iteration domains or multiple loop nests. These limitations significantly impact the generality of such compilers and autoschedulers and put into question the whole approach. In this paper, we introduce LOOPer, the first polyhedral autoscheduler that uses a deep learning based cost model and covers a large space of affine transformations and programs. LOOPer allows the optimization of an extensive set of programs while being effective at applying complex sequences of polyhedral transformations. We implement and evaluate LOOPer and show that it achieves competitive speedups over the state-of-the-art. On the PolyBench benchmarks, LOOPer achieves a geometric mean speedup of 1.84x over Tiramisu and 1.42x over Pluto, two state-of-the-art polyhedral autoschedulers.

  • 10 authors
·
Mar 18, 2024

SWE-fficiency: Can Language Models Optimize Real-World Repositories on Real Workloads?

Optimizing the performance of large-scale software repositories demands expertise in code reasoning and software engineering (SWE) to reduce runtime while preserving program correctness. However, most benchmarks emphasize what to fix rather than how to fix code. We introduce SWE-fficiency, a benchmark for evaluating repository-level performance optimization on real workloads. Our suite contains 498 tasks across nine widely used data-science, machine-learning, and HPC repositories (e.g., numpy, pandas, scipy): given a complete codebase and a slow workload, an agent must investigate code semantics, localize bottlenecks and relevant tests, and produce a patch that matches or exceeds expert speedup while passing the same unit tests. To enable this how-to-fix evaluation, our automated pipeline scrapes GitHub pull requests for performance-improving edits, combining keyword filtering, static analysis, coverage tooling, and execution validation to both confirm expert speedup baselines and identify relevant repository unit tests. Empirical evaluation of state-of-the-art agents reveals significant underperformance. On average, agents achieve less than 0.15x the expert speedup: agents struggle in localizing optimization opportunities, reasoning about execution across functions, and maintaining correctness in proposed edits. We release the benchmark and accompanying data pipeline to facilitate research on automated performance engineering and long-horizon software reasoning.

  • 8 authors
·
Nov 8, 2025 2

FlowBank: Query-Adaptive Agentic Workflows Optimization through Precompute-and-Reuse

Large Language Model (LLM)-based multi-agent systems are increasingly powerful, but current agentic workflow optimization paradigms make an unsatisfying trade-off. Task-level methods spend substantial offline compute yet deploy only a single workflow, leaving complementary candidates unused, while query-level methods synthesize a new workflow per query at substantial inference cost. Our motivating analysis shows these paradigms are more complementary than competing: workflows discovered during offline search often solve different subsets of queries, and many queries handled by expensive query-level generation can already be solved by cheaper precomputed workflows. This suggests a different objective: rather than searching for one universally best workflow or regenerating one per instance, we should build a compact bank of reusable, complementary workflows and select among them adaptively at inference time. Doing so requires solving three coupled problems: generating complementary rather than redundant candidates, compressing them into a small deployable portfolio, and assigning each query to the right workflow under a performance-cost trade-off. To this end, we present FlowBank, a three-stage framework for portfolio-based agentic workflow optimization. Diversifying proposes DiverseFlow to steer search toward under-covered queries and produce a high-coverage candidate pool. Curating proposes CuraFlow to compress this pool into a compact portfolio with minimal redundancy. Matching casts deployment as edge-value prediction on a query-workflow bipartite graph and routes each incoming query to the portfolio member with the best predicted utility. Across five benchmarks, FlowBank achieves the highest average score among the evaluated methods while remaining cost-competitive, improving over the strongest automated and handcrafted baselines by 4.26% and 14.92% relative, respectively.

  • 6 authors
·
Jun 8

SkVM: Compiling Skills for Efficient Execution Everywhere

LLM agents increasingly adopt skills as a reusable unit of composition. While skills are shared across diverse agent platforms, current systems treat them as raw context, causing the same skill to behave inconsistently for different agents. This fragility undermines skill portability and execution efficiency. To address this challenge, we analyze 118,000 skills and draw inspiration from traditional compiler design. We treat skills as code and LLMs as heterogeneous processors. To make portability actionable, we decompose a skill's requirements into a set of primitive capabilities, and measure how well each model-harness pair supports them. Based on these capability profiles, we propose SkVM, a compilation and runtime system designed for portable and efficient skill execution. At compile time, SkVM performs capability-based compilation, environment binding, and concurrency extraction. At runtime, SkVM applies JIT code solidification and adaptive recompilation for performance optimization. We evaluate SkVM across eight LLMs of varying scales and three agent harnesses, covering SkillsBench and representative skill tasks. Results demonstrate that SkVM significantly improves task completion rates across different models and environments while reducing token consumption by up to 40%. In terms of performance, SkVM achieves up to 3.2x speedup with enhanced parallelism, and 19-50x latency reduction through code solidification.

Agent Capsules: Quality-Gated Granularity Control for Multi-Agent LLM Pipelines

A multi-agent pipeline with N agents typically issues N LLM calls per run. Merging agents into fewer calls (compound execution) promises token savings, but naively merged calls silently degrade quality through tool loss and prompt compression. We present Agent Capsules, an adaptive execution runtime that treats multi-agent pipeline execution as an optimization problem with empirical quality constraints. The runtime instruments coordination overhead per group, scores composition opportunity, selects among three compound execution strategies, and gates every mode switch on rolling-mean output quality. A controlled negative result confirms that injecting more context into a merged call worsens compression rather than relieving it, so the framework's escalation ladder (standard, then two-phase, then sequential) recovers quality by moving toward per-agent dispatch rather than by rewriting merged prompts. On LLM-judged quality, the controller matches a hand-tuned oracle on every measured (model, group, mode) cell: routing compound whenever the oracle would, and reverting to fine whenever quality would fail the floor, without per-model configuration. Against a hand-crafted LangGraph implementation of a 14-agent competitive intelligence pipeline, Agent Capsules uses 51% fewer fine-mode input tokens and 42% fewer compound-mode input tokens, at +0.020 and +0.017 quality respectively. Against a DSPy implementation of a 5-agent due diligence pipeline, the framework uses 19% fewer tokens than uncompiled DSPy at quality parity, and 68% fewer tokens than MIPROv2 at +0.052 quality. Even before compound mode fires, the runtime delivers efficiency through automatic policy resolution, cache-aligned prompts, and topology-aware context injection, matching both hand-tuned and compile-time baselines without training data or per-pipeline engineering.

  • 1 authors
·
Apr 30

Learning Performance-Improving Code Edits

The waning of Moore's Law has shifted the focus of the tech industry towards alternative methods for continued performance gains. While optimizing compilers are a standard tool to help increase program efficiency, programmers continue to shoulder much responsibility in crafting and refactoring code with better performance characteristics. In this paper, we investigate the ability of large language models (LLMs) to suggest functionally correct, performance improving code edits. We hypothesize that language models can suggest such edits in ways that would be impractical for static analysis alone. We investigate these questions by curating a large-scale dataset of Performance-Improving Edits, PIE. PIE contains trajectories of programs, where a programmer begins with an initial, slower version and iteratively makes changes to improve the program's performance. We use PIE to evaluate and improve the capacity of large language models. Specifically, use examples from PIE to fine-tune multiple variants of CODEGEN, a billion-scale Transformer-decoder model. Additionally, we use examples from PIE to prompt OpenAI's CODEX using a few-shot prompting. By leveraging PIE, we find that both CODEX and CODEGEN can generate performance-improving edits, with speedups of more than 2.5x for over 25% of the programs, for C++ and Python, even after the C++ programs were compiled using the O3 optimization level. Crucially, we show that PIE allows CODEGEN, an open-sourced and 10x smaller model than CODEX, to match the performance of CODEX on this challenging task. Overall, this work opens new doors for creating systems and methods that can help programmers write efficient code.

  • 8 authors
·
Feb 15, 2023

Forge-UGC: FX optimization and register-graph engine for universal graph compiler

We present Forge-UGC (FX Optimization and Register-Graph Engine for Universal Graph Compilation), a four-phase compiler for transformer deployment on heterogeneous accelerator hardware, validated on Intel AI Boost NPU. Existing frameworks such as OpenVINO and ONNX Runtime often use opaque compilation pipelines, limited pass-level visibility, and weak buffer management, which can lead to higher compilation cost and runtime overhead. Forge-UGC addresses this with a hardware-agnostic design that separates graph capture, optimization, intermediate representation lowering, and backend scheduling. Phase 1 captures graphs with torch.export at the ATen operator level, supporting modern transformer components such as rotary position embeddings, grouped-query attention, and SwiGLU without manual decomposition. Phase 2 applies six optimization passes: dead code elimination, common subexpression elimination, constant folding, attention fusion, operator fusion, and layout optimization, reducing graph node count by 14.2 to 21.9%. Phase 3 lowers the optimized graph into a typed intermediate representation with explicit virtual register assignments. Phase 4 performs liveness analysis, linear-scan buffer allocation, reducing peak buffer count by 30 to 48%, and device-affinity scheduling, reducing NPU-CPU transitions by 42 to 65%. Across six model families ranging from 125M to 8B parameters, evaluated on WikiText-103 and GLUE, Forge-UGC delivers 6.9 to 9.2x faster compilation than OpenVINO and ONNX Runtime, 18.2 to 35.7% lower inference latency, and 30.2 to 40.9% lower energy per inference. Fidelity is preserved, with max absolute logit differences below 2.1e-5 and KL divergence below 8.4e-9. We also introduce Fusion Gain Ratio, Compilation Efficiency Index, and per-pass execution profiling for systematic evaluation of NPU compilation pipelines.

  • 2 authors
·
Apr 13 2

Dissecting the Runtime Performance of the Training, Fine-tuning, and Inference of Large Language Models

Large Language Models (LLMs) have seen great advance in both academia and industry, and their popularity results in numerous open-source frameworks and techniques in accelerating LLM pre-training, fine-tuning, and inference. Training and deploying LLMs are expensive as it requires considerable computing resources and memory, hence many efficient approaches have been developed for improving system pipelines as well as operators. However, the runtime performance can vary significantly across hardware and software stacks, which makes it difficult to choose the best configuration. In this work, we aim to benchmark the performance from both macro and micro perspectives. First, we benchmark the end-to-end performance of pre-training, fine-tuning, and serving LLMs in different sizes , i.e., 7, 13, and 70 billion parameters (7B, 13B, and 70B) on three 8-GPU platforms with and without individual optimization techniques, including ZeRO, quantization, recomputation, FlashAttention. Then, we dive deeper to provide a detailed runtime analysis of the sub-modules, including computing and communication operators in LLMs. For end users, our benchmark and findings help better understand different optimization techniques, training and inference frameworks, together with hardware platforms in choosing configurations for deploying LLMs. For researchers, our in-depth module-wise analyses discover potential opportunities for future work to further optimize the runtime performance of LLMs.

  • 11 authors
·
Nov 6, 2023

Synthesizing Efficient and Permissive Programmatic Runtime Shields for Neural Policies

With the increasing use of neural policies in control systems, ensuring their safety and reliability has become a critical software engineering task. One prevalent approach to ensuring the safety of neural policies is to deploy programmatic runtime shields alongside them to correct their unsafe commands. However, the programmatic runtime shields synthesized by existing methods are either computationally expensive or insufficiently permissive, resulting in high overhead and unnecessary interventions on the system. To address these challenges, we propose Aegis, a novel framework that synthesizes lightweight and permissive programmatic runtime shields for neural policies. Aegis achieves this by formulating the seeking of a runtime shield as a sketch-based program synthesis problem and proposing a novel method that leverages counterexample-guided inductive synthesis and Bayesian optimization to solve it. To evaluate Aegis and its synthesized shields, we use eight representative control systems and compare Aegis with the current state-of-the-art. Our results show that the programmatic runtime shields synthesized by Aegis can correct all unsafe commands from neural policies, ensuring that the systems do not violate any desired safety properties at all times. Compared to the current state-of-the-art, Aegis's shields exhibit a 2.2times reduction in time overhead and a 3.9times reduction in memory usage, suggesting that they are much more lightweight. Moreover, Aegis's shields incur an average of 1.5times fewer interventions than other shields, showing better permissiveness.

  • 5 authors
·
Oct 22, 2025

Learning Type Inference for Enhanced Dataflow Analysis

Statically analyzing dynamically-typed code is a challenging endeavor, as even seemingly trivial tasks such as determining the targets of procedure calls are non-trivial without knowing the types of objects at compile time. Addressing this challenge, gradual typing is increasingly added to dynamically-typed languages, a prominent example being TypeScript that introduces static typing to JavaScript. Gradual typing improves the developer's ability to verify program behavior, contributing to robust, secure and debuggable programs. In practice, however, users only sparsely annotate types directly. At the same time, conventional type inference faces performance-related challenges as program size grows. Statistical techniques based on machine learning offer faster inference, but although recent approaches demonstrate overall improved accuracy, they still perform significantly worse on user-defined types than on the most common built-in types. Limiting their real-world usefulness even more, they rarely integrate with user-facing applications. We propose CodeTIDAL5, a Transformer-based model trained to reliably predict type annotations. For effective result retrieval and re-integration, we extract usage slices from a program's code property graph. Comparing our approach against recent neural type inference systems, our model outperforms the current state-of-the-art by 7.85% on the ManyTypes4TypeScript benchmark, achieving 71.27% accuracy overall. Furthermore, we present JoernTI, an integration of our approach into Joern, an open source static analysis tool, and demonstrate that the analysis benefits from the additional type information. As our model allows for fast inference times even on commodity CPUs, making our system available through Joern leads to high accessibility and facilitates security research.

  • 6 authors
·
Oct 1, 2023 1

WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces

Computer-use agents (CUAs) increasingly operate in runtimes that combine visual desktop control, command-line execution, code editing, browsers, and external tools. Existing benchmarks, however, often evaluate these interfaces as separable capabilities, leaving long-horizon cross-interface orchestration under-tested. Thus, we introduce WeaveBench, a long-horizon hybrid-interface benchmark with 114 tasks across 8 real-world work domains, grounded in real user requests and publicly verifiable artifacts. Each task requires agents to combine GUI observations/actions with CLI/code operations within a single trajectory. We evaluate these tasks on a real Ubuntu desktop inside deployed CLI-agent runtimes, augmented with a minimal desktop-control plugin. We also propose a companion trajectory-aware judge that inspects deliverables, files, screenshots, logs, and action traces, while detecting shortcut behaviors such as fabricated visual evidence or hard-coded metrics. Across frontier model-runtime pairings, the best PassRate reaches only 41.2%, showing the benchmark remains far from saturated. The trajectory-aware judge further reveals that outcome-only grading substantially overestimates agent performance. Overall, WeaveBench exposes a critical gap in CUA evaluation and provides an effective testbed to measure whether agents can orchestrate GUI, CLI, and code operations across long-horizon real-world tasks.

microsoft Microsoft
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Jun 7 2

Synthesizing Performance Constraints for Evaluating and Improving Code Efficiency

Large Language Models (LLMs) have been increasingly used to optimize code efficiency. Evaluating their effectiveness and further suggesting optimization opportunities often rely on high-quality tests to demonstrate the performance bottlenecks presented in the program. However, existing approaches rely on a limited set of hand-curated inputs or LLM-generated uninteresting length-stressing tests, failing to reveal more nuanced optimization opportunities. We present WEDGE, a framework for generating performance-stressing input given the program under test. WEDGE synthesizes explicit performance-characterizing constraints in the form of branch conditions to partition the programs' execution space into performance-specific regions. When integrated with the coverage-guided fuzzer, reaching different regions introduces explicit rewards for test generation to explore inefficient implementations. Our evaluation shows that WEDGE introduces a significant slowdown compared to the tests in CodeContests and those claimed to be optimized by existing approaches. From the utility perspective, integrating our tests substantially improves the existing code optimization approaches that rely on test-driven execution feedback. We release PERFFORGE, the performance tests generated by WEDGE, to benchmark future approaches for efficient code generation at https://github.com/UChiSeclab/perfforge.

  • 4 authors
·
May 29, 2025

CompilerGym: Robust, Performant Compiler Optimization Environments for AI Research

Interest in applying Artificial Intelligence (AI) techniques to compiler optimizations is increasing rapidly, but compiler research has a high entry barrier. Unlike in other domains, compiler and AI researchers do not have access to the datasets and frameworks that enable fast iteration and development of ideas, and getting started requires a significant engineering investment. What is needed is an easy, reusable experimental infrastructure for real world compiler optimization tasks that can serve as a common benchmark for comparing techniques, and as a platform to accelerate progress in the field. We introduce CompilerGym, a set of environments for real world compiler optimization tasks, and a toolkit for exposing new optimization tasks to compiler researchers. CompilerGym enables anyone to experiment on production compiler optimization problems through an easy-to-use package, regardless of their experience with compilers. We build upon the popular OpenAI Gym interface enabling researchers to interact with compilers using Python and a familiar API. We describe the CompilerGym architecture and implementation, characterize the optimization spaces and computational efficiencies of three included compiler environments, and provide extensive empirical evaluations. Compared to prior works, CompilerGym offers larger datasets and optimization spaces, is 27x more computationally efficient, is fault-tolerant, and capable of detecting reproducibility bugs in the underlying compilers. In making it easy for anyone to experiment with compilers - irrespective of their background - we aim to accelerate progress in the AI and compiler research domains.

  • 12 authors
·
Dec 21, 2021

LACUNA: Safe Agents as Recursive Program Holes

LLM agents increasingly act by writing code, yet a split persists between the runtime that drives the agent and the code the model writes. The runtime owns the loop, context, and control flow, and the model has little say over any of them. Letting model-written code shape the runtime itself would make agents more expressive, but it would also sharpen safety problems. A model can be diverted by a prompt injection, call the wrong tool, or fail partway and leave an inconsistent state, and each such failure reaches further when the code shapes the runtime than when it expresses a single action. We present LACUNA, a programming model for agents that closes this split while preserving safety. Each agent action is a typed call agent[T](task) that the LLM fills with code when execution reaches it, and the code is type-checked against the surrounding program before it runs. Because each action is accepted or rejected as a whole, a rejected one leaves the environment untouched, and its compiler diagnostics drive a retry. The same check also bounds which tools and data an action may use and how they flow. Our primitive expresses ReAct loops, sub-agents, skills, parallel decomposition, and multi-model planning as ordinary control flow. We evaluate LACUNA on a collection of test cases, BrowseComp-Plus, and τ^2-bench. On BrowseComp-Plus, 8.6% of generations are rejected before execution, with 0.7 retries per query on average, and the agent reaches 27.1% accuracy. On τ^2-bench, LACUNA solves 76.0% of 392 tasks across four domains with a capable model, on par with the baseline agent.

LLM-42: Enabling Determinism in LLM Inference with Verified Speculation

In LLM inference, the same prompt may yield different outputs across different runs. At the system level, this non-determinism arises from floating-point non-associativity combined with dynamic batching and GPU kernels whose reduction orders vary with batch size. A straightforward way to eliminate non-determinism is to disable dynamic batching during inference, but doing so severely degrades throughput. Another approach is to make kernels batch-invariant; however, this tightly couples determinism to kernel design, requiring new implementations. This coupling also imposes fixed runtime overheads, regardless of how much of the workload actually requires determinism. Inspired by ideas from speculative decoding, we present LLM-42, a scheduling-based approach to enable determinism in LLM inference. Our key observation is that if a sequence is in a consistent state, the next emitted token is likely to be consistent even with dynamic batching. Moreover, most GPU kernels use shape-consistent reductions. Leveraging these insights, LLM-42 decodes tokens using a non-deterministic fast path and enforces determinism via a lightweight verify-rollback loop. The verifier replays candidate tokens under a fixed-shape reduction schedule, commits those that are guaranteed to be consistent across runs, and rolls back those violating determinism. LLM-42 mostly re-uses existing kernels unchanged and incurs overhead only in proportion to the traffic that requires determinism.

  • 4 authors
·
Jan 29

EpiCoder: Encompassing Diversity and Complexity in Code Generation

Effective instruction tuning is indispensable for optimizing code LLMs, aligning model behavior with user expectations and enhancing model performance in real-world applications. However, most existing methods focus on code snippets, which are limited to specific functionalities and rigid structures, restricting the complexity and diversity of the synthesized data. To address these limitations, we introduce a novel feature tree-based synthesis framework inspired by Abstract Syntax Trees (AST). Unlike AST, which captures syntactic structure of code, our framework models semantic relationships between code elements, enabling the generation of more nuanced and diverse data. The feature tree is constructed from raw data and refined iteratively to increase the quantity and diversity of the extracted features. This process enables the identification of more complex patterns and relationships within the code. By sampling subtrees with controlled depth and breadth, our framework allows precise adjustments to the complexity of the generated code, supporting a wide range of tasks from simple function-level operations to intricate multi-file scenarios. We fine-tuned widely-used base models to create the EpiCoder series, achieving state-of-the-art performance at both the function and file levels across multiple benchmarks. Notably, empirical evidence indicates that our approach shows significant potential in synthesizing highly complex repository-level code data. Further analysis elucidates the merits of this approach by rigorously assessing data complexity and diversity through software engineering principles and LLM-as-a-judge method.

  • 13 authors
·
Jan 8, 2025 2

Stream2LLM: Overlap Context Streaming and Prefill for Reduced Time-to-First-Token (TTFT)

Context retrieval systems for LLM inference face a critical challenge: high retrieval latency creates a fundamental tension between waiting for complete context (poor time-to-first-token) and proceeding without it (reduced quality). Streaming context incrementally--overlapping retrieval with inference--can mitigate this latency, but doing so with concurrent requests introduces new challenges: requests contend for GPU compute and memory, and scheduling must adapt to dynamic context arrivals. We present Stream2LLM, a streaming-aware LLM serving system for concurrent prefill-decode disaggregated deployments. Stream2LLM introduces adaptive scheduling and preemption for two distinct retrieval patterns: append-mode (progressive context accumulation) and update-mode (iterative refinement with cache invalidation). It decouples scheduling decisions from resource acquisition, enabling flexible preemption strategies guided by hardware-specific cost models, and uses longest common prefix matching to minimize redundant computation when input changes dynamically. To evaluate Stream2LLM, we collect two large-scale, real-world streaming workloads based on web crawling and approximate nearest neighbor search. Our evaluation demonstrates that streaming architecture delivers up to 11x TTFT improvements, with cost-aware scheduling providing critical benefits under memory pressure, all while maintaining throughput parity with non-streaming baselines. Code: https://github.com/rajveerb/stream2llm/tree/mlsys_artifact

  • 5 authors
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Apr 21

DriftSched: Adaptive QoS-Aware Scheduling under Runtime Token Drift for Multi-Tenant GPU Inference

The rapid growth of large language model (LLM) inference services has increased the demand for efficient multi-tenant GPU scheduling. While modern inference runtimes such as vLLM improve throughput through continuous batching and optimized memory management, accurately estimating the runtime cost of heterogeneous inference requests remains challenging. In practice, admission-time workload estimates may deviate from observed execution behavior, leading to workload misclassification, queue imbalance, increased tail latency, and degraded Quality-of-Service (QoS). This paper presents DriftSched, a QoS-aware scheduling framework for multi-tenant LLM inference serving on NVIDIA L4 GPUs. DriftSched combines workload classification, token-budget estimation, tenant-aware queue management, and an online feedback mechanism to refine workload estimates using runtime observations. The framework evaluates FIFO, Priority, Weighted, Shortest-Job-First (SJF), and Aging Priority scheduling policies under heterogeneous multi-tenant workloads. Experimental results show that adaptive calibration reduces workload estimation error by an average of 38.8% (MAE) and 40.5% (RMSE), improving workload classification stability. Among all evaluated schedulers, SJF achieves the best overall performance, reducing median end-to-end latency by approximately 42% and P99 latency by approximately 16% relative to FIFO under sustained GPU contention. The results further indicate that scheduler selection has a greater impact on latency behavior than runtime calibration alone, while accurate workload characterization largely eliminates systematic estimation drift. This work contributes a reproducible framework for studying workload-estimation fidelity and QoS-aware scheduling in multi-tenant GPU inference systems.

  • 1 authors
·
Jun 18

Fairness-Aware and Latency-Controllable Scheduling for Chunked-Prefill LLM Serving

As large language models (LLMs) are increasingly deployed with highly heterogeneous workloads, chunked-prefill execution has emerged as a mainstream serving architecture. Balancing scheduling fairness and latency stability in such environments is critical; otherwise, severe head-of-line blocking and request starvation will degrade user experience. However, existing systems rely on rigid First-Come, First-Served (FCFS) policies and static token budgets, leading to fairness degradation and unpredictable latency jitter. To address these issues, we propose a fairness-aware and latency-controllable scheduling framework for chunked-prefill LLM engines. Specifically, we design a lightweight aging-based scheduling policy that dynamically calculates priorities using accumulated waiting time and remaining prefill work. Furthermore, we develop Latency-Prediction-Based Request Scheduling (LPRS) and Active Prefill Control (APC) to replace static budgets with target-time constraints and actively regulate prefill concurrency. We evaluated our scheduling framework on NVIDIA GPUs and Ascend accelerators using real-world workloads. Results show the aging policy reduces mean end-to-end latency by over 10\% compared to FCFS. Moreover, LPRS and APC significantly reduce P99 tail latency and suppress prefill fragmentation, confirming that the structural prefill control and the temporal latency constraints are fundamentally complementary. All codes have been released in Github.

  • 4 authors
·
Jun 7

Agents Learn Their Runtime: Interpreter Persistence as Training-Time Semantics

Tool-augmented LLMs are increasingly deployed as agents that interleave natural-language reasoning with executable Python actions, as in CodeAct-style frameworks. In deployment, these agents rely on runtime state that persists across steps. By contrast, common training pipelines treat agent traces as token sequences, with execution semantics left implicit. This raises a data-centric question: Is state persistence merely an inference-time scaffold, or can models learn to exploit it when training data exposes the corresponding execution semantics? We isolate state persistence as a training-time variable. We introduce Opaque Knapsack, a procedurally generated family of partially observable optimization tasks designed to prevent one-shot solutions. Item attributes and constraints are hidden behind budgeted tool calls, forcing multi-turn control flow and iterative state revision. Holding task instances, prompts, tools, model, and supervision fixed, we generate paired trajectories differing only in whether interpreter state persists across steps or resets after each action. We then fine-tune identical base models (Qwen3-8B) on each trace variant and evaluate all four train-runtime combinations. Our 2x2 cross-evaluation shows that execution semantics primarily affect how agents reach solutions, not whether they do: solution quality is statistically indistinguishable across conditions, but token cost and stability differ substantially. A persistent-trained model in a stateless runtime triggers missing-variable errors in roughly 80% of episodes; a stateless-trained model in a persistent runtime redundantly re-derives retained state, using roughly 3.5x more tokens. Interpreter persistence should be treated as a first-class semantic of agent traces. Aligning fine-tuning data with deployment runtimes improves efficiency and reduces brittle train-runtime mismatches.

  • 5 authors
·
Mar 1

Towards Robust Agentic CUDA Kernel Benchmarking, Verification, and Optimization

Recent advances in large language models (LLMs) demonstrate their effectiveness in scaling test-time compute for software engineering tasks. However, these approaches often focus on high-level solutions, with limited attention to optimizing low-level CUDA kernel implementations. Additionally, existing kernel generation benchmarks suffer from exploitable loopholes and insufficient diversity in testing conditions, hindering true generalization assessment. To address these limitations, we introduce robust-kbench, a new benchmark for rigorous evaluation of kernel performance and correctness across varied scenarios. Furthermore, we present a comprehensive agentic framework that automates CUDA kernel discovery, verification, and optimization. This pipeline enables frontier LLMs to translate torch code to CUDA kernels and iteratively improve their runtime within our robust evaluation setting. Our sequential workflow first translates PyTorch code into equivalent CUDA kernels. It then optimizes their runtime using a novel evolutionary meta-generation procedure tailored to the CUDA ecosystem, guided by LLM-based verifiers for correctness and efficient filtering. Evaluated on robust-kbench, our approach produces CUDA kernels outperforming torch implementations for practical applications, including forward and backward passes. It can fuse operations and deploy various runtime optimization strategies. The verifier workflow accurately classifies incorrect kernels, enhancing hardware verification efficiency.

  • 6 authors
·
Sep 16, 2025

SpecRouter: Adaptive Routing for Multi-Level Speculative Decoding in Large Language Models

Large Language Models (LLMs) present a critical trade-off between inference quality and computational cost: larger models offer superior capabilities but incur significant latency, while smaller models are faster but less powerful. Existing serving strategies often employ fixed model scales or static two-stage speculative decoding, failing to dynamically adapt to the varying complexities of user requests or fluctuations in system performance. This paper introduces , a novel framework that reimagines LLM inference as an adaptive routing problem solved through multi-level speculative decoding. dynamically constructs and optimizes inference "paths" (chains of models) based on real-time feedback, addressing the limitations of static approaches. Our contributions are threefold: (1) An adaptive model chain scheduling mechanism that leverages performance profiling (execution times) and predictive similarity metrics (derived from token distribution divergence) to continuously select the optimal sequence of draft and verifier models, minimizing predicted latency per generated token. (2) A multi-level collaborative verification framework where intermediate models within the selected chain can validate speculative tokens, reducing the verification burden on the final, most powerful target model. (3) A synchronized state management system providing efficient, consistent KV cache handling across heterogeneous models in the chain, including precise, low-overhead rollbacks tailored for asynchronous batch processing inherent in multi-level speculation. Preliminary experiments demonstrate the validity of our method.

  • 6 authors
·
May 11, 2025

TRACED: Execution-aware Pre-training for Source Code

Most existing pre-trained language models for source code focus on learning the static code text, typically augmented with static code structures (abstract syntax tree, dependency graphs, etc.). However, program semantics will not be fully exposed before the real execution. Without an understanding of the program execution, statically pre-trained models fail to comprehensively capture the dynamic code properties, such as the branch coverage and the runtime variable values, and they are consequently less effective at code understanding tasks, such as retrieving semantic clones and detecting software vulnerabilities. To close the gap between the static nature of language models and the dynamic characteristics of programs, we introduce TRACED, an execution-aware pre-training strategy for source code. Specifically, we pre-train code language models with a combination of source code, executable inputs, and corresponding execution traces. Our goal is to teach code models the complicated execution logic during the pre-training, enabling the model to statically estimate the dynamic code properties without repeatedly executing code during task-specific fine-tuning. To illustrate the effectiveness of our proposed approach, we fine-tune and evaluate TRACED on three downstream tasks: static execution estimation, clone retrieval, and vulnerability detection. The empirical results show that TRACED relatively improves the statically pre-trained code models by 12.4% for complete execution path prediction and by 25.2% for runtime variable value predictions. TRACED also significantly outperforms statically pre-trained models in clone retrieval and vulnerability detection across four public benchmarks.

  • 6 authors
·
Jun 12, 2023

OpenRath: Session-Centered Runtime State for Agent Systems

Modern agent systems often suffer from fragmented runtime state: transcripts, tool effects, memory events, workspace placement, branch provenance, and replay evidence are recorded separately and become difficult to inspect or reproduce. OpenRath addresses this issue with a PyTorch-like programming model for multi-agent, multi-session systems. The analogy concerns the role of a central first-class runtime abstraction, not tensor computation. Its core abstraction is Session, the runtime value passed between agents and workflows. A Session is branchable, inspectable, replayable, backend-aware, and composable. It records conversation chunks, sandbox placement, lineage metadata, token usage, pending work, and tool evidence, while defining where memory interactions enter the runtime record. Since this state is carried by the same value used in program execution, fork, merge, and replay become explicit runtime operations rather than states reconstructed from external traces. OpenRath further defines Sandbox, Tool, Agent, Memory, Workflow, and Selector, with Selector turning control flow into runtime-routed decisions. This report presents the programming model, architecture, audited milestones, and evidence protocol. Its claims are limited to controlled runtime properties, while broad quantitative comparisons, live-provider quality, optional-backend availability, and memory quality are left for follow-on evaluation. The central thesis is that Session provides agent systems with a first-class runtime value for auditable composition.

  • 3 authors
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Jun 16 3

DAMOV: A New Methodology and Benchmark Suite for Evaluating Data Movement Bottlenecks

Data movement between the CPU and main memory is a first-order obstacle against improving performance, scalability, and energy efficiency in modern systems. Computer systems employ a range of techniques to reduce overheads tied to data movement, spanning from traditional mechanisms (e.g., deep multi-level cache hierarchies, aggressive hardware prefetchers) to emerging techniques such as Near-Data Processing (NDP), where some computation is moved close to memory. Our goal is to methodically identify potential sources of data movement over a broad set of applications and to comprehensively compare traditional compute-centric data movement mitigation techniques to more memory-centric techniques, thereby developing a rigorous understanding of the best techniques to mitigate each source of data movement. With this goal in mind, we perform the first large-scale characterization of a wide variety of applications, across a wide range of application domains, to identify fundamental program properties that lead to data movement to/from main memory. We develop the first systematic methodology to classify applications based on the sources contributing to data movement bottlenecks. From our large-scale characterization of 77K functions across 345 applications, we select 144 functions to form the first open-source benchmark suite (DAMOV) for main memory data movement studies. We select a diverse range of functions that (1) represent different types of data movement bottlenecks, and (2) come from a wide range of application domains. Using NDP as a case study, we identify new insights about the different data movement bottlenecks and use these insights to determine the most suitable data movement mitigation mechanism for a particular application. We open-source DAMOV and the complete source code for our new characterization methodology at https://github.com/CMU-SAFARI/DAMOV.

  • 8 authors
·
Apr 5, 2023

PAC learning PDFA from data streams

This is an extended version of our publication Learning state machines from data streams: A generic strategy and an improved heuristic, International Conference on Grammatical Inference (ICGI) 2023, Rabat, Morocco. It has been extended with a formal proof on PAC-bounds, and the discussion and analysis of a similar approach has been moved from the appendix and now has a full dedicated section. State machine models are models that simulate the behavior of discrete event systems, capable of representing systems such as software systems, network interactions, and control systems, and have been researched extensively. The nature of most learning algorithms however is the assumption that all data be available at the beginning of the algorithm, and little research has been done in learning state machines from streaming data. In this paper, we want to close this gap further by presenting a generic method for learning state machines from data streams, as well as a merge heuristic that uses sketches to account for incomplete prefix trees. We implement our approach in an open-source state merging library and compare it with existing methods. We show the effectiveness of our approach with respect to run-time, memory consumption, and quality of results on a well known open dataset. Additionally, we provide a formal analysis of our algorithm, showing that it is capable of learning within the PAC framework, and show a theoretical improvement to increase run-time, without sacrificing correctness of the algorithm in larger sample sizes.

  • 2 authors
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Apr 11

AgentCgroup: Understanding and Controlling OS Resources of AI Agents

AI agents are increasingly deployed in multi-tenant cloud environments, where they execute diverse tool calls within sandboxed containers, each call with distinct resource demands and rapid fluctuations. We present a systematic characterization of OS-level resource dynamics in sandboxed AI coding agents, analyzing 144 software engineering tasks from the SWE-rebench benchmark across two LLM models. Our measurements reveal that (1) OS-level execution (tool calls, container and agent initialization) accounts for 56-74% of end-to-end task latency; (2) memory, not CPU, is the concurrency bottleneck; (3) memory spikes are tool-call-driven with a up to 15.4x peak-to-average ratio; and (4) resource demands are highly unpredictable across tasks, runs, and models. Comparing these characteristics against serverless, microservice, and batch workloads, we identify three mismatches in existing resource controls: a granularity mismatch (container-level policies vs. tool-call-level dynamics), a responsiveness mismatch (user-space reaction vs. sub-second unpredictable bursts), and an adaptability mismatch (history-based prediction vs. non-deterministic stateful execution). We propose AgentCgroup, an intent-driven eBPF-based resource controller that exploits agents ability to declare resource needs and reconstruct execution strategies, using hierarchical cgroup structures aligned with tool-call boundaries, in-kernel enforcement via sched_ext and memcg_bpf_ops, and runtime-adaptive policies. Preliminary evaluation demonstrates improved multi-tenant isolation and reduced resource waste. AgentCgroup is open-source at https://github.com/eunomia-bpf/agentcgroup

  • 6 authors
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Feb 9

Leveraging Reinforcement Learning and Large Language Models for Code Optimization

Code optimization is a daunting task that requires a significant level of expertise from experienced programmers. This level of expertise is not sufficient when compared to the rapid development of new hardware architectures. Towards advancing the whole code optimization process, recent approaches rely on machine learning and artificial intelligence techniques. This paper introduces a new framework to decrease the complexity of code optimization. The proposed framework builds on large language models (LLMs) and reinforcement learning (RL) and enables LLMs to receive feedback from their environment (i.e., unit tests) during the fine-tuning process. We compare our framework with existing state-of-the-art models and show that it is more efficient with respect to speed and computational usage, as a result of the decrement in training steps and its applicability to models with fewer parameters. Additionally, our framework reduces the possibility of logical and syntactical errors. Toward evaluating our approach, we run several experiments on the PIE dataset using a CodeT5 language model and RRHF, a new reinforcement learning algorithm. We adopt a variety of evaluation metrics with regards to optimization quality, and speedup. The evaluation results demonstrate that the proposed framework has similar results in comparison with existing models using shorter training times and smaller pre-trained models. In particular, we accomplish an increase of 5.6% and 2.2 over the baseline models concerning the %OP T and SP metrics.

  • 11 authors
·
Dec 9, 2023

EffiSkill: Agent Skill Based Automated Code Efficiency Optimization

Code efficiency is a fundamental aspect of software quality, yet how to harness large language models (LLMs) to optimize programs remains challenging. Prior approaches have sought for one-shot rewriting, retrieved exemplars, or prompt-based search, but they do not explicitly distill reusable optimization knowledge, which limits generalization beyond individual instances. In this paper, we present EffiSkill, a framework for code-efficiency optimization that builds a portable optimization toolbox for LLM-based agents. The key idea is to model recurring slow-to-fast transformations as reusable agent skills that capture both concrete transformation mechanisms and higher-level optimization strategies. EffiSkill adopts a two-stage design: Stage I mines Operator and Meta Skills from large-scale slow/fast program pairs to build a skill library; Stage II applies this library to unseen programs through execution-free diagnosis, skill retrieval, plan composition, and candidate generation, without runtime feedback. Results on EffiBench-X show that EffiSkill achieves higher optimization success rates, improving over the strongest baseline by 3.69 to 12.52 percentage points across model and language settings. These findings suggest that mechanism-level skill reuse provides a useful foundation for execution-free code optimization, and that the resulting skill library can serve as a reusable resource for broader agent workflows.

  • 7 authors
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Mar 29

ARISE: A Repository-level Graph Representation and Toolset for Agentic Fault Localization and Program Repair

Repository-level fault localization (FL) and automated program repair (APR) require an agent to identify the relevant code units across files, follow call and data dependencies, and generate a valid patch. Existing graph-based systems provide structural representations of repositories (files, classes, functions and their relationships) but do not model how variable values flow within procedures, leaving agents without the semantic precision needed for function- and line-level localization. We present ARISE (Agentic Repository-level Issue Solving Engine), which augments an LLM-based agent with a multi-granularity program graph that extends structural relationships down to statement-level nodes connected by intra-procedural definition-use edges. ARISE exposes this graph through a three-tier tool API, which brings data-flow slicing as a first-class, queryable agent primitive that allows the model to trace, in a single call, which statements define or consume a variable of interest. We evaluate on SWE-bench Lite (300 real GitHub issues, 11 Python repositories) using Qwen2.5-Coder-32B-Instruct as the backbone. Compared to the unmodified SWE-agent baseline, ARISE improves Function Recall@1 by 17.0 points and Line Recall@1 by 15.0 points. These localization gains translate directly into repair success, with ARISE achieving 22.0% Pass@1 (66/300), a 4.7 percentage-point improvement over SWE-agent. Controlled ablations confirm that the improvement is driven by the data-flow graph rather than the tool schema, and that large code models consume structured slice output directly without requiring a natural-language summarization layer. The graph builder and slicing API are designed as a framework-agnostic, drop-in toolset for future APR research.

  • 2 authors
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May 3

WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis

Large language models (LLMs) are increasingly asked not only to write static interfaces, but to construct executable interactive worlds from natural language. Browser-native 3D, commonly built with Three.js, is a natural next frontier: generated programs must integrate assets, obey spatial and physical constraints, and keep user-facing controls synchronized with hidden runtime state. Existing web-generation benchmarks and evaluators, however, largely observe only pixels or DOM nodes, while the mechanics of a Three.js world unfold inside an opaque <canvas>. We introduce WorldCoder-Bench, a benchmark for autonomous, physically grounded 3D world synthesis. WorldCoder-Bench contains 2,026 expert-curated tasks across Simulation, Rendering, and Application scenarios, with optional .glb assets and hidden behavioral contracts. We further propose StateProbe, an execution-based protocol that probes generated programs in a sandboxed browser and verifies hidden, mutation-hardened contracts over runtime states and transitions. Beyond verification coverage, we report Return on Automation and Time Efficiency Multiplier to measure correctness-adjusted cost and time savings. Across nine frontier models, the best system reaches only 27.8% verification coverage on WorldCoder-Core and 19.9% on WorldCoder-Robust, with failures dominated by state-schema drift and broken interaction chains rather than missing scene elements. Utility metrics further show that cheap or fast models can still provide substantial value on easier domains. WorldCoder-Bench is available at https://anonymous.4open.science/r/WorldCoder-Bench/.

  • 11 authors
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May 31

CUDA-LLM: LLMs Can Write Efficient CUDA Kernels

Large Language Models (LLMs) have demonstrated strong capabilities in general-purpose code generation. However, generating the code which is deeply hardware-specific, architecture-aware, and performance-critical, especially for massively parallel GPUs, remains a complex challenge. In this work, we explore the use of LLMs for the automated generation and optimization of CUDA programs, with the goal of producing high-performance GPU kernels that fully exploit the underlying hardware. To address this challenge, we propose a novel framework called Feature Search and Reinforcement (FSR). FSR jointly optimizes compilation and functional correctness, as well as the runtime performance, which are validated through extensive and diverse test cases, and measured by actual kernel execution latency on the target GPU, respectively. This approach enables LLMs not only to generate syntactically and semantically correct CUDA code but also to iteratively refine it for efficiency, tailored to the characteristics of the GPU architecture. We evaluate FSR on representative CUDA kernels, covering AI workloads and computational intensive algorithms. Our results show that LLMs augmented with FSR consistently guarantee correctness rates. Meanwhile, the automatically generated kernels can outperform general human-written code by a factor of up to 179times in execution speeds. These findings highlight the potential of combining LLMs with performance reinforcement to automate GPU programming for hardware-specific, architecture-sensitive, and performance-critical applications.

  • 5 authors
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Jun 10, 2025

LLMServingSim 2.0: A Unified Simulator for Heterogeneous and Disaggregated LLM Serving Infrastructure

Large language model (LLM) serving infrastructures are undergoing a shift toward heterogeneity and disaggregation. Modern deployments increasingly integrate diverse accelerators and near-memory processing technologies, introducing significant hardware heterogeneity, while system software increasingly separates computation, memory, and model components across distributed resources to improve scalability and efficiency. As a result, LLM serving performance is no longer determined by hardware or software choices in isolation, but by their runtime interaction through scheduling, data movement, and interconnect behavior. However, understanding these interactions remains challenging, as existing simulators lack the ability to jointly model heterogeneous hardware and disaggregated serving techniques within a unified, runtime-driven framework. This paper presents LLMServingSim 2.0, a unified system-level simulator designed to make runtime-driven hardware-software interactions in heterogeneous and disaggregated LLM serving infrastructures explicit and analyzable. LLMServingSim 2.0 embeds serving decisions and hardware behavior into a single runtime loop, enabling interaction-aware modeling of batching, routing, offloading, memory, and power. The simulator supports extensible integration of emerging accelerators and memory systems through profile-based modeling, while capturing dynamic serving behavior and system-level effects. We validate LLMServingSim 2.0 against real deployments, showing that it reproduces key performance, memory, and power metrics with an average error of 0.95%, while maintaining simulation times of around 10 minutes even for complex configurations. These results demonstrate that LLMServingSim 2.0 provides a practical bridge between hardware innovation and serving-system design, enabling systematic exploration and co-design for next-generation LLM serving infrastructures.

  • 4 authors
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Feb 26

CodeIF: Benchmarking the Instruction-Following Capabilities of Large Language Models for Code Generation

With the rapid advancement of Large Language Models (LLMs), the demand for robust instruction-following capabilities in code generation tasks has grown significantly. Code generation not only facilitates faster prototyping and automated testing, but also augments developer efficiency through improved maintainability and reusability of code. In this paper, we introduce CodeIF, the first benchmark specifically designed to assess the abilities of LLMs to adhere to task-oriented instructions within diverse code generation scenarios. CodeIF encompasses a broad range of tasks, including function synthesis, error debugging, algorithmic refactoring, and code explanation, thereby providing a comprehensive suite to evaluate model performance across varying complexity levels and programming domains. We conduct extensive experiments with LLMs, analyzing their strengths and limitations in meeting the demands of these tasks. The experimental results offer valuable insights into how well current models align with human instructions, as well as the extent to which they can generate consistent, maintainable, and contextually relevant code. Our findings not only underscore the critical role that instruction-following LLMs can play in modern software development, but also illuminate pathways for future research aimed at enhancing their adaptability, reliability, and overall effectiveness in automated code generation.

  • 6 authors
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Feb 26, 2025